Hi, we play this great game on a regular basis and have encountered a slight dilemma. If a player is (or becomes Cylon after sleeper agent phase), and he/she is Admiral, they continue to support the players by doing everything right. And when the New Caprica phase occurs, they wait untill Galactica returns to orbit.. aaaaand jumps. Meaning that we get morale loss in addition to huge population loss (due to civilian ships not being evacuated), resulting in human loss. Now, this has encountered "only" 2 times, but it's a disturbing element in each game. "Is the admiral a Cylon?" "Should we brig/execute him just to be sure?"
Unless the Cylons reveal themselves before New Caprica phase, we can never be sure. Even if we execute the admiral and he turns out to be human/Cylon, the next in line could also be a Cylon.
Anyone have found a good solution to this dilemma?
And regarding "Reckless" and "Reckless Skill Check". When the cards are revealed and totaled, and there was a Reckless card played first;
1. The Cylons play a "Reckless Skill Check" card. Is this resolved BEFORE or AFTER the skill check is resolved? (There was this one time the Crisis card stated that a Boarding party gets removed, and it was just about to destroy a Civilian ship. If it got destroyed BEFORE the reckless skill check, it would'nt have been able to take the civilian ship, but if the reckless skill check ability was to be resolved first, it would).
2. Also, if there are "Reckless Skill Check" cards in the pool (before revealed Cylons add their card) are the texts resolved on these or do they count only positive/negative (just their numbers)?