I really hope the next expansion is a small expansion and that it further employs main concepts of Talisman, such as FATE and how or what uses each side might bring. I would like this tied into Gods, Demigods theme, as FATE seems to be the province of such beings, no?
The introduction of Light/Dark fate rules is in the air, although I'm not very fond of it. Let's see if and how it will be developed. The idea of deities is ok but the concept of good vs. evil and supernatural forces has already been treated in Sacred Pool.
As I wrote in another thread, I wish they could release an expansion with a heroic fantasy theme, à la Conan the Barbarian. An expansion with an anti-magic feeling, with a lot of cards to punish the vile magic users. The previous expansions have already added an incredible amount of bonuses for spellcasters, from powerful Spells to ways to gain Spells. The same expansion might be a good occasion to release the Barbarian, the Pirate and other missing characters, all with new abilities.
But the big, next corner, well, I wonder if we'll be surprized somehow. (village over forest, or with limited forest).
As the City is rather different from Dungeon and Highlands' boards, I hope that maybe this continues with the 4th board.
An idea I have is having the most adjacent spaces, the 3, 4 or so that "corner" that spot where Village is, be a sort of extended village. Village's are less ordered than a City, so perhaps there's a Village Square where suspected Witches or other evil doers are put in stocks… or hung even. I imagine the possible tie ins with Day/Night mechanic could be interesting.
Maybe an advanced Blacksmith/repair shop for "upgrading" equipment? Mystics' Council, where Good magic users are welcome.
But the remainder of the board could be a Forest and rather than one path through it to the end, maybe it could be free form, directionless. This would be some challenge to game mechanics perhaps, but might offer new possibilities.
Of course I would also like, maybe, a forest path that moves towards the center of the board - and either a whirlppool or waterfalls that has a portal to take you back to main board sites or whatever.
I wasn't sure that the City would be released; now that it happened, I think there's still a possibility to have a sea-based expansion, but this won't be the next corner as it won't fit at all. Maybe a sea expansion could be released as a separate small board like Timescape. I don't think we miss Timescape, do we?
The more I play Talisman, the more I feel that there's little or no presence of the forces of nature. There are woodland characters like Druid, Sprite, Leprechaun and Elf, but since Reaper Expansion fairies and dryads have been diluted by a huge amount of other things. There's a need for a big place to encounter more Animals, Elves, Fairies and all the popular woodland creatures, including big monsters and spirits. I believe a Forest Expansion is the only way to go.
I don't have many clues about new mechanics to be introduced with Forest expansion. It's better not to mess up with movement too much, as it will always generate questions; the path should be the same as the Dungeon and Highland. I don't mind that, as it works fine. No new decks are needed except a Forest deck and a final reward deck, but I would like a place like the Warlock's cave, where you may receive a reward if you discard a whole lot of things. Discard a certain amount of Gold, 5-7 points of Trophies, Objects, Followers, Life, Fate, Spells and receive a bonus to a die roll and see how you are rewarded by Mother Nature or something like that. That could be a different way to get rewards instead of fighting another big boss.