Okay, I won the first scenario. It was pretty easy. It helped that I was able to heal any of the 6 heroes. This let one "player" fight while the other heals.
My heroes were:
- Theodred, Aragorn, Bilbo
- Eowyn, Dunhere, Thalin
I was going to write down what each hero ended up doing, except by now everyone pretty much knows their roles. Bilbo twiddled his thumbs, though. I was afraid to quest with him until I got my healer out, which was pretty late in the game. I love the second card draw, but I wish he had something else to do.
I didn't do any ranged attacks or defence, mostly because I forgot. Just to clarify: Ranged means a character can attack enemies engaged to the other player, and Sentinel means a character can defend against enemies engaged to the other player, correct? Ranged seems the more useful of the two, since it seems the only time you need to defend another player (using a Sentinel) is if that player is in a jam, either from engaging too many enemies involuntarily (if the player's threat is higher than yours) or due to a exhausted/eliminated defenders. Ranged, on the other hand, can be used if you have already dealt with your own enemies. It seems like you use Ranged if things are going well, and Sentinel if things are going poorly. In general, of course.
Anyway, playing 2-handed was pretty fun, though slow, since I was trying to figure out the timing and who-can-play-what-on-whom rules. One thing that was a bit of a downer is the amount of space it required. I need a bigger table!
I am curious to see people's recommended 2-deck layouts. What is the most efficient way to organize the two "players'" hands?