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#1 TechVoid

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Posted 04 February 2013 - 09:14 AM

Hi,

is it right, that in BC no additional points to characteristics are given? In Dark Heresy as in Rogue Trader there are additional points but also drawbacks thus in the end you do not get any 'real additional' points.

It seems the same with the prides in Black Crusade?

Only in Deathwatch you have real additional characteristic points depending on your chapter?

Cheers,

-- TechVoid.



#2 Cifer

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Posted 04 February 2013 - 09:35 AM

The human archetypes each get some bonus points.



#3 TechVoid

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Posted 04 February 2013 - 09:55 AM

So, in BC the Chaos Space Marines are a bit weaker compared to the Space Marines from the Deathwatch game?

Cheers,

-- TechVoid.



#4 Kiton

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Posted 04 February 2013 - 10:16 AM

There is the passions. You get to roll or pick, and each gives a small stat bonus and penalty. This is particularly good for those characteristics whose primary purpose is their bonus, like toughness, as often enough a +3 here or there either gets it into the next tens digit, or makes it one purchase cheaper to do so with xp.

 

BC Legionaires are a bit weaker indeed than the Deathwatch marines, but given the XP system, they'll end up much better overall eventually. They also have a more open way of building. Of course, as usual, there's less potential for the base stats, as four upgrades with a lower start just won't get as high. However, for the same XP, you'll be way ahead in skills and talents known. Plus, infamy points once you have enough corruption are like having twice the stock of fate.



#5 HappyDaze

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Posted 05 February 2013 - 02:18 AM

Kiton said:

There is the passions. You get to roll or pick, and each gives a small stat bonus and penalty. This is particularly good for those characteristics whose primary purpose is their bonus, like toughness, as often enough a +3 here or there either gets it into the next tens digit, or makes it one purchase cheaper to do so with xp.

 

BC Legionaires are a bit weaker indeed than the Deathwatch marines, but given the XP system, they'll end up much better overall eventually. They also have a more open way of building. Of course, as usual, there's less potential for the base stats, as four upgrades with a lower start just won't get as high. However, for the same XP, you'll be way ahead in skills and talents known. Plus, infamy points once you have enough corruption are like having twice the stock of fate.

In theory, a starting CSM in BC is around 7,000 xp while a starting Deathwatch SM is at either 13,000 or 14,000 xp (I don't recall which). If you give the CSM the extra xp, he'll be individually much better, but there's no equivalent to the Squad Mode from Deathwatch. However, I really don't think that the games mesh well at all, so I wouldn't recommend ever trying something like this.


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