So I thought that this squad would be amazingly fun to play. maybe even competative. though I realize a falcon could careless
Total points 98 (though I recommend trying to fill those 2 points to keep initive)
First Darth vader. Yeah, he might be king of the first wave, but hes not dead in the second (though I fear he is spinning off into space atm) Give him an engine upgrade and you have a boosting barrel rolling pilot skill of 9. Though Give him Push the limits and watch him out of the line of fire and still have an action to do with what he wants. This beast was hard to kill in wave 1…. now he is insasiable.
Second We have Soontir Fel, I couldnt decide if barrel rolling, boosting, then focusing would be better or just boosting and focusing either way hes your second 6 turnned upside down give him either daredevil or push the limits (both 3 points) and slap a stealth device on him just for laughs (cause you know hes never going to get shot at….) and you created a monster.
And the Third and just as argueable as hard to kill (or hit) Turr Phennir, this bad boy joins the other aces with vetern instincts (making the list entirely 9 skill) so he will be shooting then jumping away before many will be able to shoot at him. oh, yeah slap a stealth device on him too…. Now youve got a Ghost.
Even if you go against a falcon your going to see where its put at on the table first. unless its land with vet, or Han Solo…. either way your best deal is to plop on the the oppisite corner and just run through astroids (should be cake with all that manuverability) staying out of normal firing arcs should be easy enough as long as you always have a place to run and then refrom.
When I piloted the imperials in the Kessel Run final, I thought about this 3 man sqaud instantly, though I was thinking the points didnt add up lol. It would be frustating to play someone going gorilla style in a tournament if you were also imperial
btw the topic is a pun for one of my many hobbies is an illusionist