i have some questions about creatures and npc's.
I have the Creature vault since i like the cards as quick reference more then sheets in the books. But i dont have the Creature guide.
1: The rule is that a group of npc have the same stats, cards and dice.
When a player attacks the group and deals damage this is reduced from the total number of wounds. eg 3 npc wih total of 12 wounds. When 4 damage is dealt this means 1 npc is dead and anotherone has 1 wound. But this is calculated on the soak valua of only one npc (eg stat is 1 soak)? This seems to me as incorrect since both npc have soak…
2: I presume creatures, npc have 1 free manouevre as PC have (where is it mentioned)?
3: Each manoeuvre extra is turned into a wound since fatigue doesnt apply to NPC. And stress also?
4: Does anyone play NPC's as if they are PC in terms of fatigue and stress? I find this tempting because in that way NPC can get Insane or strained etc
5: How many action cards can NPC have? (where is it mentioned?)
6: If one action card is used all other henchmen in group cant use it anymore untill it has recharged. This reduces the flexibility of use… no 2 npc in group can use the same card in the same turn. PC know then that this attack wont be played for a while etc…. what do you think of this?
7: The A/C/E gives the number of dice that can be rolled during encounter. Is this number multiplied? for a group of eg 6 henchman( 3x6=18?)?
8: The misfortune dice count against the (fortune) dice pool (A/C/E).?
9: On the creature cards from the Vault there are some cards having a sword on them or 2 swords eg. on the Wargor, Miniataur. What does those mean?