So I have an idea for a campaign, but really need some help in making it more believable, I’m going to put up what I have so far, and I hope with the help of the community i hope it can become even more than it is…
An Imperial Moff who collect rare and very valuable jedi artefacts who visits The Ace of Saber which is located on the planet Kluistar (if anyone has read or owns Wretched Hives of Scum & Villany from WEG Era)
Basically the Ace of Sabers is a massive gambling complex. Much like Las Vegas but all in on giant complex, but the whole place is a front to a nasty Hutt who hates all other Hutts Named Sibarra the Hutt. The entire building is rigged with Holo cameras and hidden audio eavesdroppers. And has over heard the Moffs dealing in trying to obtain Illegal Jedi Artefacts.
So Sibarra has hired someone to steal one of the Artefacts from the Moffs home. (I am assuming that Jedi artefacts would be illegal to possess even for a Moff but then it doesn’t have to be a Jedi artefact).
The Moff then moves to try and find the item that’s been stole. But his main priority is to find out who the Puppet master is.
The players are Hired by one of Sibarra’s associates without them knowing who has actually hired them. They are to rondaview with a ship in mid space, then to take the item to a dead drop zone.
The main plot of the current story though is that they are transporting medical and supplies to a remote pineal clonally. Which will while they are there, the prisoners start a mass prison escape.
But eventually the players will drop the package off at the drop zone, where the moff not far behind there tail will take the item from the drop zone.
What this will leave for the entire campaign is the Hutt thinking that the players screwed him over, and the moff trying to track down the players to find out who hired them.
Does any one have any suggestion or Advice, to help make this game amazing? Or make more sense.