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Balanced teams for fun


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#1 lopezcaos

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Posted 11 January 2013 - 06:48 AM

Hi, I'm trying to build 2 lists, rebels vs empire for playing with my friends (not tournaments) and I need to do them as balanced as possible.

Ships I have:

3 X-Wing

1 Y-Wing

vs

4 Tie Fighter

1 Tie Advanced

1 Tie Interceptor (preorder)

 

Lists:

Empire: Total Squad Points: 100

Pilot: Darth Vader
Tie Advanced x1 (29)
Upgrades:    Swarm Tactics (2)

Pilot: Academy Pilot 1
Tie Fighter (12)

Pilot: Academy Pilot 2
Tie Fighter (12)

Pilot: Academy Pilot 3
Tie Fighter (12)

Pilot: Obsidian Squadron Pilot 1
Tie Fighter (13)

Pilot: Avenger Squadron Pilot 1
Tie Interceptor (20)

 

Rebels: Total Squad Points: 100

Pilot: Garven Dreis
X-Wing (26)
Upgrades:   Proton Torpedoes (4)

Pilot: "Dutch" Vander
Y-Wing (23)
Upgrades:    Ion Cannon Turret (5)  

Pilot: Rookie Pilot 1
X-Wing (21)

Pilot: Rookie Pilot 2
X-Wing (21)

 

What do you think?

Garven and Dutch have interesting skills, but I'm not sure if use droids instead a single torpedo.

With Empire I feel I haven't enough points to use Vader and 5 ships more, but including 3 Tie Fighters instead 4  could be a hard choise when rebel liust count with 4 ships.



#2 BigDogg

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Posted 11 January 2013 - 04:28 PM

The Imp's are good but your missing out on, what I personally feel is the best Imp pilot: “Howlrunner”

Her ability is awesome and if I'm doing a swarm I would pick her up. Going against a rebel build without Wedge or Luke means you probably don't need Vader. So something like this:

 

  • Howlrunner
  • Academy Pilots x3
  • Tempest Squdron TIE Adv. w/Concussion Missiles
  • Saber Squadron TIE Intercepter

 

Proton Torps have proven to be a bit of a dud so I think I would drop the torp off Garven and give him R2-F2 and then you could take the remaining point for a R5 unit on Dutch.

 

Of course this is just IMHO.


  • Rebels: 5 X-wing, 3 Y-wing, 3 A-wing, 3 B-wing, 2 Hawk 290 and  a YT-1300
  • Imperial: 9 Tie fighters, 3 Advanced, 3 Interceoters, 2 Bombers, a Shuttle and Firspray 31

#3 AnsibleTheta

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Posted 11 January 2013 - 05:34 PM

BigDogg said:

Proton Torps have proven to be a bit of a dud so I think I would drop the torp off Garven and give him R2-F2 and then you could take the remaining point for a R5 unit on Dutch.

Since R2-F2 requires an action to activate, it's a sub-optimal choice for dutch or garven who need to use their actions for target lock and focus to maximize their inherent abilities.  I would recommend either putting R2-D2 on dutch or garven, or putting a 1 point astromech on each rebel ship.  I do like your imperial list, BigDogg.



#4 BigDogg

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Posted 11 January 2013 - 05:45 PM

Instead of R2-F2 give him Stealth Device


  • Rebels: 5 X-wing, 3 Y-wing, 3 A-wing, 3 B-wing, 2 Hawk 290 and  a YT-1300
  • Imperial: 9 Tie fighters, 3 Advanced, 3 Interceoters, 2 Bombers, a Shuttle and Firspray 31

#5 lopezcaos

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Posted 12 January 2013 - 02:20 PM

Thanks, very usefull comments sonreir






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