Smugglers and Spies I really like and plan to make them my LS faction of choice. That being said right now we are kinda limited with them only having the one objective set in each core set. Now what you get in that OSet is great so don't get me wrong.
When I built my first deck to play the game I took the Jedi Starter deck and added the neutral pod and one copy of the Questionable Contacts objective set. I didn't do too well but this was my very first game and I was teaching my friend to play as well, he was playing as the Sith.
Since then I have acquired my second core set and built a Rebel Alliance/Smugglers deck using Smugglers as my affiliation and two copies of Questionable Contacts plus Hit and Run, Tribal Support and one copy of each Rebel Alliance OSet except for Mobilize the Squadrons as that would be an illegal choice. Played two games with that yesterday and won the second one. The reason I was only using one of each Rebel OSet was I had not played any of them yet so wanted to get some exposure. Afterwards I ended up picking out the OSets I liked the best and doubling up on them. I actually ended up building the same deck as in the FFG LS article. I almost took the Akbar pod instead but decided not to for now. So the deck seems like it will play really well now that I got a feel for more of it. I am not sure I like not having Tribal Support as the Ewok Scouts ability to stop an attacker proved quite useful.
Now I would like to go back and add Smugglers to the Jedi as well to see how that works out.
So the point of this rambling. Let's talk strategy and decks for the Smugglers and Spies, for the time being they are being splashed with the other factions. Anyone had any luck with other deck lists ? With the Jedi instead of Rebels ?