Okay… here we go. When you are a Field Ops for a National Cellular Carrier sometimes you have down time waiting for software to load up and equipment to reboot. And with that down time comes time to think. A very dangerous proposition if you ask me but here I sit and I am thinking. In so many games that I've enjoyed in the past the most important things for me were:
1) Being able to make the game personalized. With X-Wing you can do this with the point system. This is high on my list.
2) Being able to put the personal spin on it. Not so much a role playing aspect but being involved. YOU pilot one of the ships on the board and through several missions you improve your personal aspect/ your pilot.
Being as a rookie, you tag one rookie pilot as you and go on the mission. After x number of missions your become a certain squadron member and so you advance up to a new pilot skill rating. Then after x number of missions you become a named pilot and then up to perhaps a leader for either the Rebellion or the Empire.
I don't know if any of that makes sense but it is something I loved doing in past games like Advanced Squad Leader and Squad Leader. Never made it to the rank of major but a good Staff Sargent seemed to be well worth the points.
Oh yeah, and as you step your way up it costs more to use yourself. Naturally.
Just thoughts. I was wondering if any of you have ever thought about something like this or have ever played like this before in other games?
More goofy ideas on the way.