It's kind of a nitpicky point, but actions are declared at the end of your movement. Some do occur then as well, like barrel roll, but others, like focus and evade, don't come into play until you're in combat.
Slightly incorrect. Those actions have their full effect at the end of your movement: giving the ship the appropriate token. Spending the token occurs during combat, but is not itself an action.
Say we're at the beginning of a game and we're about to start the first combat phase:
-X-Wing Rookie (PS - 2) w/ Torpedo
-Tie Advanced Vader (PS - 9)
-(Or any other pilot and ship higher or equal to Pilot Skill 2 who moves second)
(A) The Rookie (2) moves first, but is not yet in range 2 or 3 of Vader and wants to Target Lock. Vader (9) then moves and comes into range 2 or 3.
(B) Both players have a Rookie or the same Pilot Skill Vs. each other (for example: 'Rookie' X-Wing Vs. 'Rookie' X-Wing or Vs. 'Tempest Squadron' Tie Advanced). The one who moves first in that scenario can also target lock? Or is it only the one who moves second into range 2 or 3 that can Target Lock, forcing the Rookie or first to move into using a focus token or evade?
Is there any way for a Target Lock to occur for the Rookie to launch the Torpedo on the first combat phase?
All the games i've played against other people seem to play out with the menuever of all ships, then the placement of the tokens and actions. I'm getting the feeling that is incorrect play.