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Blood and Soul Pacts


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#1 The Professor

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Posted 15 December 2012 - 02:49 AM

Based on the FAQ…

Q: When you are losing Stamina or Sanity to gain power, using the Upkeep function of a Blood or Soul pact, is it a cost or a loss?
A: It is a loss.

It appears ass though Michael McGlen and Harvey Walters would do well get a Pact as early as possible…

 


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#2 Julia

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Posted 15 December 2012 - 03:16 AM

Yeah, let's give away some free clue tokens, otherwise the Lurker was too a threatening Herald ::devil::


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#3 The Professor

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Posted 15 December 2012 - 03:46 AM

reir Yeah, I know!  That Guarald (Guardian + Herald) is toooo scary.


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#4 Tibs

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Posted 15 December 2012 - 06:08 PM

Luckily, though, you're not allowed to gain Power during final combat, so that Walters and McGlen can't exploit this to insta-win Yig.

Lurker is significantly more challening with the MH Reckoning cards mixed in, but I still like to make Pacts exhausted the turn you get them, so you can't immediately gain power from them.



#5 The Professor

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Posted 16 December 2012 - 01:05 AM

Tibs,

     I agree with you…there have been a few elegant solutions to the Pact issue so that it doesn't get easily exploited.

Cheers,

Joe/the Professor


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