So, I've been trying to figure out the point of tank riders.
I keep looking at the low movement rates for things like the Sturmprinz, and I ask myself "why would you hitch a ride on this thing when it moves no faster than you can walk?" Heck, the Sturmprinz actually moves slower than some Axis units (zombies, Sturmpionere, apes).
I mean, riding around inside a vehicle, I can totally understand, since it protects your squishy infantry units from infantry meat grinders like the Devil's Own. But riding around outside a vehicle where you can still get shot at? Why do that?
Well, I was reviewing the rules again today, and realization dawned on me. The rules state that "When a unit riding a vehicle is activated, it can use any skills or take any actions available to it." (Operation Hades, pg. 12)
So, if I'm understanding that correctly, if you had, say, a Laser-Jagdgrenadiere unit riding on a Sturmprinz, the Sturmprinz could move two spaces on its turn, then, when the L-Jagds are activated, they could do a sustained attack against any foes within their range.
If that's the case, then vehicles that allow tank riding suddenly became a whole lot more appealing to me!