So, after looking at these lists and the new abilities, which side do you choose?
I find it odd that FFG chose to use Kath, Heavy laser Cannons, and Mercenary copilot. TO's better know how that is going to work before they try to judge this match. Seriously, look at all 3 of those cards beforehand.
In my estimation, it looks like the Imperial squad is far better. Skill levels 9, 7, and 3 vs 7, 6, and 3, so if Imperial player has init, soontir and Kath will be attacking before the Rebel player does. The Imperial squad has more firepower with better maneuvering upgrades.
Rebel player better pray for init, as both large bases are skill level 7, and that will make a big difference who gets to move their large base ship and get actions and who doesn't.
Maybe I'm wrong, but it looks to me like the rebel squad is outmatched before the ships are even opened. I'm not even sure how i would play this as the Rebel. I guess focus on the 3 hull, 0 shield Interceptors and deal with Slave 1 with whoever is left. It is not going to be easy at all for the Rebel player.