Kind of a shame you focus on having 3 of each card - me and a friend saw the game when we went on vacation to an event near Chicago and bought it together - I doubt either one of us would have bought it individually. Not for lack of funds (on my part), but for lack of competition. At least this way we would play each other often.
I suspect the 3-card assumption is more of a theoretical issue than a practical issue. You may see decks in the videos running x3 copies of consoles, SanSan, Corporate Troubleshooter, Scorched Earth. However, aside from those cards, the core set card distribution simply doesn't affect available deck archetypes all that much. All datapacks contain 3 copies of all cards, so as the cardpool grows my possible viewership becomes less and less constrained. It is also worth pointing out that this is not a series about deck construction. I am interested in talking about how to play the game well. Presumably, that is (mostly) detached from the specifics of card accessibility.
My suspicion is that the majority of my target audience will have access to 2 or 3 copies of the core set cards. I am basing this on the purchasing habits of myself and my friends who also play. I have no intention to please everyone. But, the way I am doing it, I suspect I will please the majority. And, most importantly, I am doing this as a hobby interest, and my foremost goal is to get pleasure out of my time. Working with x3 copies of each card is certainly going to be the way that I will get the most pleasure.
That all makes sense - and like I said, I understood the decision. I don't even disagree with it, it makes perfect sense. Anyway, I…mostly agree with you about how card distribution doesn't affect playing the game well, though a superior deck can make up for poor play, and vice versa - to an extent.
The videos are awesome, and I wouldn't ever consider asking you to consider continuing if you didn't enjoy doing it. All the best, man.