I only have one copy of the base game and the expansion. Any advice on tweeking the starting deck rules for a 5 player game?
My initial thought is to have each player start building their deck with 3-1 gold, 1-2 gold, and the usual 3- 1 cost units. However this seems like a lucky draw could unfairly benefit some players.
Another option I considered was a 4-1 gold, 3-1 cost units, and everyone starts with a stronghold. I only had this idea since the first turn for most of us is focused on gaining a stronghold or two.
The nuclear option is just sleeving all the cards and just throwing in some gold proxies.
Gold is the only resource I'm really worried about. I think the new mercenary cards make up for any shortfalls of neutral cards. I might even use more mercenary cards than suggested.
Any thoughts or other options?