Hello to all of you, Tannhauser fans. I think, you'd be interested to know, that in Russia people play Tannhauser too! About a half a year came since i have copy of original game with Revised rules, and i can say it realy awesome. This game realy cool by its versatility i think - it not just a single game, but universal tactical battle sistem.
Posted 21 December 2012 - 11:53 PM
Posted 22 December 2012 - 03:19 AM
“First of all I want Thanks Miah, Carlos, ??! and all others - your answers were very helpfull to me, and Links and resources you posted here too. Good work.”
I can’t speak for anyone else of course, but I say: Thank you, and welcome to Tannhäuser.
“1) Schocktruppen of Reich has command pack in figure expansion. It include "infernal Sustenance" ability. Is it work with a ranged attacks or with a grenades?”
As the ability doesn’t specify anything, it works whenever you inflict wounds to opposing characters.
“2) Addition ammunition can be used with any kind of attack, even H-t-H or Unarmed? And so - with all Union nasty Flash-Guns? (first time i see them i think it works on battery. This weapon already powerfull and then Barry gets Addition Ammunition from the crate it was very funny for Reich) For Doom it said that it cant use Addition Ammunition.”
Although it sounds strange, this token works with any attack unless the weapon says otherwise.
“3) I got a Hoax model expansion and cant understand why she got a Pistol with ability of Automatic weapon (pistol that roll addition dice)? Is it from first edition rules?”
That’s just a special ability of her pistol.
“In the first time i see a grenade explosion, it makes me very angry for a rules - to harm someone with a machinegun you need rolling, when he can avoid some damage, but with grenade you say "Hey bro, take that !" and thats all. It land damage in any space it can legualy be Thrown.”
You are right, grenades can be powerful in Tannhäuser, and they are meant to be powerful. On the other hand, as everyone rolls at least 4 dice for a Shock roll, lots of successes are immediately canceled. If you throw a grenade at one character, it will often cancel 3 successes with its Shock roll and the 4th using a CP. Grenades are only effective if you are able to hit several characters at once or if your opponent has really bad Shock rolls. I don’t think we need additional rules (and rolls) concerning grenades. But you are of course free to use every house rule you like.
“I realy sorry if all that i posted here is difficult to read - i'm not so good in english, but i hope to see answer.”
I understood what you wrote without problems.
“I want to exuse for that topic be empty so long - I had a problem with sending messages here, now it works correct.”
I was actually wondering what this topic was all about.
Posted 24 December 2012 - 06:51 PM
Thanks for quick answer. Well, time is flow and I receive all ordered expansions, but it means only couple of new questions. I'll try to search forum and not bothering someone first.
Now I need only Edison & Frankenstahl. (another interesting question - in a team can be only one Frankenstahl, or it possible take two?)
I nearly ended with "tutorial campaign", already played a beta-testing games. My friends was realy delighted by the game. Its time to think about new scenarios with a new characters i receive.
Posted 26 December 2012 - 07:42 AM
You may use 2 Frankenstahls in a team, but then you'll have only 3 characters: 2 Frankenstahls plus one other hero.