I got bored at work one day (skiving is exhausting) so I did a full Talisman aventure deck study breaking the entire deck from all expansions down into it's various types and calculated the deck composition percentage each card type took up.
Consider that the base game adventure deck theoretically has the perfect balance between enemies, objects etc and it was interesting to see how the deck changed over the years since release to it's most current makeup (Post Bloodmoon).
Note: The base deck includes the 2 bonus cards (Instructor and Doppleganger)
EVENTS: 12.5 % 15.1 %
ENEMIES (STR) 19.2 % 16.9 %
ENEMIES (CRA) 9.6 % 12.4 %
STRANGERS 8.7% 9.3 %
MAGIC OBJECTS 12.5 % 11.5 %
OBJECTS 7.7 % 8.7 %
GOLD 10.6 % 4.1%
FOLLOWERS 12.5 % 10.7 %
PLACES 8.7 % 11.3 %
Events have increased I would say by virtue of the Bloodmoon expansion. This benefits the new day/night mechanic.
Strength enemies have decreased in favour of craft enemies but there are significantly more strength enemies overall than Craft. (82 as opposed to 60) The overall enemies compsition comparison has near enough stayed faithfull to the base game though.
Strangers have increased by 0.6 %, so quite steady.
Magic objects have decreased by 1 % in favour of Munane Objects which have increased by 1 %. The biggest change of all though is to gold. A massive drop of 6.5%. This means less chace of aquiring gold unless you get lucky with certain adventure cards. This is a concerning tend considering that the City expansion is next and will undoubtedly require characters loaded with gold to get the most out of. i can only assume that the City expansion will pump extra gold opportunity cards into the game to make it's prescence felt. Overall the Objects category as a whole has reduced.
Followers have dropped slightly in favor of places.
I am tempted to do the same to the special aventure decks to see how they measure up (Dragon Decks, Dungeon etc.)