thanks for the elaboration!
'ordo chronos' never heard of them (no pun intended here) but I like the ring to that.
There are however a couple of 'softening' circumstances.
- first off, communication within the empire is slow so its reasonably safe to say that NO ONE has an up to date overview of who actually is an official RT, these warrants will be in flux constantly and it may take years for them to get updated at hubs. Granted within the sector where you got your warrant and where the house operates things are likely more up to date, but even then it might take a year or so for it to get updated.
- given that, the second question is: how many times does a RT actually have to show her warrant? Usually trade is done in the name of house X and the presence and official documents of ownership concerning the 'to trade good' are usually enough. That and in the sector if you start more emphasis on exploring you will encounter new planets anyway and you can colonize those.
- You should however indeed be weary to entre places like the Solomon planet of administration or Port Wander. Footfall however… who cares, they mainly be looking at the size of your gun and the air of your chin.
- As for astropaths… fair point, so hire new ones, might be a bit tricky but hell you're still a RT
-Assets… also good point, but the house WILL have had assets 5 years ago, you SHOULD have the documentation of these…but…trading them might indeed seriously screw up the timeline. There are however also intangible assets e.g. blackmail, status, favors etc which you know have not been called in for the past/future 5 years by your time ancestors so you can call them in now.
As for 'timeline screwing' itself, here there are choices to be made into which theory you follow. The 'best' IMO is the one where Terminator (movie) is base on and IRC Primer as well. This Simply assumes that as soon as you travel back in time you create a new time-line which, if you were to do absolutely nothing, will *look* very similar to the one you already lived in (but is different altogether). Its called a N type (based on the form of the letter:
| originally time path
/ (this forum does not allow the backslash) travelling back in time
| again travel the same time distance
creating a time travel that looks like N also showing that the first | and the second | are NOT the same.
Its good to keep that in mind as GM.