Nice to see the card backs finally!
I think I probably missed the discussion about this - there are only seven pods for each of the Rebel, Empire, Jedi and Sith factions in the core set? Hm.
Well, from the product page there are 117 cards for each the light side and the dark side. Three of those are faction cards, so 114. That is 19 pods. Only one pod will be scum and villainy, so 18 pods that are navy, sith or neutral in the dark side card set. :-)
It seems to be that the numbers are 17 distinct pod total on each side: 7 Sith/Jedi, 7 Navy/Rebel, 1 Scum/Spies, and 3 Neutral pods. Of the 3 Neutral pods, one of them is included twice in the Core Set, and somewhat surprisingly, that is a pod that you can only use once per deck. I guess the idea is that you can put the one per deck pod into each of your two faction decks, less to shuttle around when changing factions. (A nice adjustment from Netrunner, where the neutral cards are currently pretty essential for a deck, so you're constantly moving them all around if you want to change factions.)
My info's based on this thread. I'm still not sure if any of the faction-specific objectives are one per deck yet. The OP in this thread seemed to say no, and looking over the spoilers I'd seen from GenCon it does look like the only one per deck objectives are Neutral. Would mean the second core set would have remarkably little redundancy; if the only cards I get "excess" of from a second core are the six faction cards and two pods, that's fantastic.
EDIT: And checking the announcement of the Hoth cycle, I notice that the spoiled objective that is Limit One Per Deck, "The Shadow in the Frost," also is Neutral. Huh. Are Neutral pods the only ones that are unique? Will all Neutral pods be unique?