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#1 Zinger5656

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Posted 05 November 2012 - 01:02 AM

Here are 2 of the buildings I've made for our Dust table.  The first is a "Alamo"/HQ with a stained hardwood floor. The 2nd is a burnt down building with only the chimney standing.

 

 

 

 

 



#2 Lotus

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Posted 05 November 2012 - 12:39 PM

I am a big proponent of 3D, so these buildings are great to see. The cylinder vats at the bottom remind me of the ones I made from drainage hose and PVC sewage pipe…only yours are better. :) Way cool.

I like the river table, too. Massive project, Man. Hat's off.



#3 Zinger5656

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Posted 06 November 2012 - 01:24 AM

 Thanks!

 



#4 PeterClark

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Posted 21 February 2013 - 02:42 AM

Those are real nice works, great. Do you use rules for mulit level buildings as well?

We were trying some ideas but did not find the right balance. As far we are playing with a range bonus of 6 inches per story when shooting down and a substitution of 3 inches when shooting up. Also you only can shoot down when the unit is 3 inches from the edge and only reach the unit in the same case. I think of loosing the last rule because it doesnt do good for the flow. And i think we have to drop the rule for restrictions when shooting up, because it gives the unit above just too much advantages.

Any ideas from you guys?






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