I hear a lot of people talking about 100 pt. games, which I don't have enough ships for yet, and the rule book mentions using 31 points for squad building if you're only using the starter ships.
What are some squad point values to use between those two levels? Can I just pick any random number and see how it goes or are there accepted point values that scale nicely?
what i realized:
-> roughly 1 Xwing to 2 TIE fighters. If you look at the 100 points squad, you can field 8 TIEs (4x Academy, 4x Obsidian) vs 4 Xwings (4x rookie pilots with proton torpedoes for all). or 1 Academy TIE + 1 Obsidian TIE = 1 rookie Xwing + torpedoes. 31 points gives you 1 fully upgraded Xwing vs 2 named TIEs, so it balances out.
So I suggest 60 points, rebels will defeinitely be limited to 2 ship builds, BUT both ships can easily be named characters. 1 Luke 1 Wedge is possible too, with some spare points for upgrades. on the imperials side, you could go for a 3-4 ship build with a couple of named TIEs, or 5x academy TIEs with nothing else. The ratio is slightly favouring the imperials, but on the flipside both rebel ships will be fully armed with upgrades plus their own pilot abilities. Rebels could also opt for a 3x Ywing build, but only one has ion cannons so good luck with that, although it is still possible. Or 2 Ywings 1 Xwing but no ion cannons whatsoever.