BSG is a 3-6 player game.
That means that you can have from 3-6 crisis between skill card collections.
It seems to me if everyone always gets 5 cards then humans are set up to fail in 5-6 player games.
Is there a rules variant where the current player chooses and extra card from one type of their skill set in a 5-6 player game?
Or did I just make that variant up
My original thought was that skill cards drawn should either be equal to the number of players in the game or..
equal to the number of players in the game plus 1. This would allow more than 6 players while giving people
the opportunity to effect all the votes until it gets back to them.
I would like to play test the 2 options (skill cards = players, and skill cards = players +1)
I have never seen the humans win a 5 player game while getting 5 cards each, so I would like to hear from others about their thoughts on these variants.
5 players / 5 cards, 5 players / 6 cards and get some human win percentages.