I have sveral questions concerning non-combat damage and actions playing in response to this kind of damage. To illustrate my case, here is the following situation:
I am playing Chaos. My opponent is playing Dark Elves.
In his capital my opponent already has one copy of: (i) Maranith, (ii) Temple of Spite, (iii) Tower of Oblivion. Temple of Spite has already 2 resources on it whereas Tower of Oblivion has already 3 resources on it.
It is my turn and I want to destroy Maranith by playing "Flames of Tzeentch". After having paid 3 resources for Flames of Tzeentch me and my opponent agree that Maranith is going to die. BUT BEFORE HE DIES, I have some questions:
Does Maranith enters the discard pile immediately after playing Flames of Tzeentch or can Maranith trigger his Action before dmg is assigned and immediately applied to him (according to the rules specified in FAQ 1.9 p.8, bottom of 1st column, reading: "Outside of combat, some card effects also deal damage to units or to a player’s capital. When these effects resolve, the damage is applied as soon as it is assigned before any other actions can be taken.")? I assume that Maranith can use his Action in response to Flames of Tzeentch, but I would be grateful if you could confirm that.
Assuming that in the said situation Maranith can trigger his Action in response to Flames of Tzeentch, how many times can he do that (remember there is a total of 5 resource tokens on both Temple of Spite [2 tokens] and Tower of Oblivion [3 tokens]). My guess is he can do it once only (i.e. he can spend only one resoruce token either from Temple of Spite or Tower of Oblivion) and then the effect of Flames of Tzeentch resolves, i.e. 3 dmg is assigned and immediately applied to Maranith. Am I correct?
Many thanks for answering my questions. I hope I managed to present the situation clearly.