Hi, Deathwatch fans!
I'm very familiar with the WH40k universe, but I have never played any pen & paper rpg (well, 2 sessions of Call of Cthulhu 10 years ago, and even then I wasn't the GM). I intend to run a session with some friends that have some experience playing rpg games but are not familiar at all with the WH40k universe. I will be the GM (I've read the rulebook 2 times and I'm good at storytelling). I plan to roleplay the demo adventure here on the webpage, Final Sanction. Any tips, things that I should aware of, etc.?
Also, I have 2 questions:
1. When I look at the pre-generated characters for Final Sanction, I notice that all of them have Strengh 4*, but their SB is always 10. Unnatural Str should get the bonus up to 8, but I don't understand where those extra 2 points come from. Is it from the bonus of wearing Astartes Armour? If so, why the 20 extra Str aren't applied also to the Str characteristic?
2. If I have understood correctly, once you roll damage for the attack, you substract the defender armor + toughness bonus values, and then you check if the attack dealt damage to the target. So, if a Space Marine has 8 amor + 10 toughness (=18), how in the world is it supposed to be hit by the Rebel Horde in Final Sanction? Here are the numbers for the basic weapons of the Rebel Horde:
Crude melee weapons (1d10+3 R; Pen 0); Stub Rifle (100m; S/—/—; 1d10+3 I; Pen 0).
If I'm doing my maths correctly, they can add just up to 13 points of damage, that means they will never hit a marine, even if they roll a 0 on the dice! (they didn't have the Righteous Fury trait… Even adding their str bonus to the melee weapons (+3), they can't roll more than 16, very far from the 18 armor value of the marines!). I'm sure I'm missing something, what is it?
Thanks in advance for your answers and tips!