yeah, im a big confused as the "working the system" part says you need to raise both commerce and fellowship.
commerce can be used to evaluate so i guess there might be a roll just to evaluate the thing you want to trade, and i suppose in all fairness the same should be done by the guy you perhaps find. if he rolls bad he might consider it worth more than it is and thus give you a higher chance to obtain what you want? but not sure about the last part..
also you need to make a roll just to find the right guy.
i guess technically you could butter him up by being nice using fellowship, allowing for an easier roll later, though its not mentioned but thats the only use i can think of for fellowship as evaluate is intelligence. it also mentions some bonus or penalties depending on who you are dealing with and what they think of you, if i recall correctly.
after that you make an opposed roll of commerce, adding the rarity of your items to your rolls and then if you get many successes you get a bonus on your next roll, the actual logistics roll…
if this is the way its intended its needlessly complicated.
another way i guess would be to evaluate the item hidden (gm) and then simply make one commerce for finding a guy interested in trading your item and depending on your successes its an easier roll.. the logistics roll after seems weird though. if i find a guy, have something he wants more than what he has, why do i need to make a new roll? or is it that HE is supposed to go get one for me?
sigh.. hope the book is out soon