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Wreck Markers


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#1 Darth Malfactor

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Posted 07 October 2012 - 11:27 AM

Thought it might be fun to add wreck markers to certain games as obstacles when a ship is destroyed. I resized them to about the size of a damage card then cut around them.

 

 



#2 Darth Malfactor

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Posted 07 October 2012 - 11:28 AM

xwing marker

 



#3 Darth Malfactor

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Posted 07 October 2012 - 11:29 AM

Tie Interceptor

 



#4 Darth Malfactor

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Posted 07 October 2012 - 11:35 AM

Tie Advanced

 



#5 Darth Malfactor

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Posted 07 October 2012 - 11:40 AM

Y-Wing

 



#6 Darth Malfactor

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Posted 07 October 2012 - 11:52 AM

While I dont think its the A-Wing it could work as a marker

 



#7 Harleequin

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Posted 07 October 2012 - 02:02 PM

Love the idea, but you should've just linked all the pictures in one comment. If I do a version like this, I think instead of markers, I'll try to make fake little pieces of ships or something, to work like astroids that come into play.



#8 Darth Malfactor

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Posted 07 October 2012 - 02:04 PM

 I originally linked all in one comment but it was too big to post.  



#9 Norsehound

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Posted 07 October 2012 - 08:03 PM

The only effect I can see wrecks having on gameplay is maybe the debris from a blown up ship goes in a straight line from the last heading and might pelt any ships in its path the turn after it's destroyed, like in TIE fighter if you're following too close to something you just blasted. Else, fighter wrecks don't really make an impact IMO.

 



#10 Darth Malfactor

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Posted 08 October 2012 - 02:56 AM

 That the intent, the debri would be an obstacle for one round. 






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