Posted 08 October 2012 - 07:11 AM
Without the turret, the Y-Wing is AWFUL. Even when attacking first, the Y-wing (costing 18 points) loses to a TIE Fighter (costing 12 points) the vast majority of battles as long as the Imperial player isn't awful.
I'm pretty sure that the point values for all ships not only include their 1v1 use, but also their ability to teamplay, their possibilities as a weapon platform, and what upgrades they have available. I guess any ship that has plenty of upgrade slots will be silly to include without any upgrades - and silly to include with all upgrades, because then losing it makes too many of your points go *poof*, and you can't use all of them simultaneously. The skill in squad building is finding that optimal level of equipment.
I think a Y-Wing with two Proton Torpedoes can live without an Ion Cannon. One without Proton Torpedoes not so much, because their basic attack really is not that good.
Imperials: 13 TIE Fighter, 5 TIE Advanced, 15 TIE Interceptor, 4 Slave I, 6 TIE Bomber, 5 Lambda Shuttle, 3 TIE Defender, 4 TIE Phantom, 2 VT-49
Rebels: 1 Tantive IV, 1 Rebel Transport, 7 X-Wing, 5 Y-Wing, 4 YT-1300, 6 A-Wing, 5 B-Wing, 5 HWK-290, 6 Z-95, 3 E-Wing, 3 YT-2400