and just another quicky which is proving quite successful, that being:
Diseased Sewer Rats x3
Overzealous Initiate x3
Harvesting Mi-Go x 3
Faceless Abductor x3
Grasping Chthonian x2
Corrupted Midwife x3
Shadow Sorceress x3
Many-angled Thing x3
Elder Thing Scavenger x2
Y'Golonac x 2
Snow Graves x3
Cursed Skull x3
The Three Bells x3
Thunder in the East x3
Twilight Gate x2
A Single Glimpse x3
Speak to the Dead x3
This is a deck I made quite some time ago when scavenging elder thing was first released, and I cottoned onto it re-curring cursed skull, as you only really need it for the phase when you have a 1 domain spare. The original version is still floating somewhere around in the FFG forums.
And so began the theme of a deck that just keeps re-curring some pretty nasty cards. It has undergone some changes with the release of new AP’s since then and seems to be getting worse.
The recursion cards are :
Elder thing scavenger
Speak to the dead
And the cards they seek to re-curr are :
Many angled thing
A single glimpse
Diseased sewer rats
Grasping chthonian ( if needed )
And any others needed at the time
The rest of the deck is built upon harvesting mi-go to build up the domains for elder thing scavenger, and thunder in the east to help the chthonian clear snow graves as any deck relying on recursion absolutely needs support removal. Lastly faceless abductor as this is great for nicking weenies before a sacrifice.
The three bells will happily sacrifice many angled thing for corrupted midwife to bring back, and also twilight gate is useful for skipping it in and out for a sacrifice, or grasping chthonian whenever a support is in need of destruction.
Shadow sorceress can return single glimpses and speak to the dead, which in turn can return any useful cards to the situation.
I’ve found elder thing scavenger most useful when in the opponents story phase you can net a refresh and have a domain spare to bring back cursed skull for a quick kill, and then of course refresh again in your own turn ( maybe to do the same ).
I've always been a bit of a fan of sacrificing, as though not as specific as destruction / wounding, it bypasses all the cards that protect against the other two, and if you can string multiples together, it can be just as effective.
FINALLY, for an even nastier deck, you have diseased sewer rats, to be sac'd and re-played as if from hand with the corrupted midwife, causing wounds over and over again.
Hopefully, the opponent will really begin to get sick of seeing the same cards in a re-occuring nightmare.
OVERZEALOUS INITIATE is quite a nice variant from the usual Eldritch Nexus, for as well as providing a needed arcane boost in the low cost characters and gaining refreshes for others before sacrificing, with the appearance of a Corrupted Midwife it is tantamount to gaining the ability to make as many domains as you could possibly need with a single Initiate, hopefully being fed by Harvesting Mi-go's to bring them to 1 domains for the purpose of Cursed Skulls, The 3 Bells sacrificing, Ya-Te-Veo's wounding ability, and Y'GOLONAC's ability to refresh Elder Thing Scavenger (amongst others like Corrupted Midwife after action) for multiple Cursed Skull returning (and leading any characters left from the sacrificing onslaught to their deaths or stasis in story). I had initially not thought of this facet of the Corrupted Midwife beyond Performance Artist and Itinerant Scholar, in that she can recycle any character that sacrifices for an action quite effectively.
Lastly, I am still refining the amounts between Overzealous Initiate and Harvesting Mi-Go, with a possible 1 card overflow turning into a 3rd Grasping Chthonian. I am finding the overall refresh rate of this deck is much higher to take advantage of the sacrificed opposition.
The deck has seen quite a lot of cards trialled through it, all within the 2 cost Character bracket, with cards like Cultist of the Key, Black Dog, Wooden Homonculous, The Sleepwalker, The Forgotten Explorer and Basil Elton all having their turns in the Overzealous / Mi-Go spots. I would also like to try a version with Altar of the Blessed making an appearance to help out with the low skill throughout, as well as seeing if Constricting Elder Thing is a viable substitute for Grasping Chthonian.