Jump to content



Photo

TANNHAUSER MONTH 2012 !!!


  • Please log in to reply
31 replies to this topic

#1 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 01 October 2012 - 11:27 AM

Here is your Tannhauser Month day one review.

Kick off, not much to read here, but this is a good place to leave any requests you have as comments:

http://www.front-tow...user-month.html

The first token of the month, it's also the October Artifact:

http://www.front-tow...onus-token.html

Read Rhydderch's review of Rising Sun, Falling Shadows on his blog:

http://www.front-tow...rising-sun.html

And finally for today a new scenario:

http://www.front-tow...osstruppen.html

Have fun folks.

 

 



#2 Rhydderch

Rhydderch

    Member

  • Members
  • 121 posts

Posted 01 October 2012 - 02:09 PM

Thanks Miah. The token of the month looks interesting =)

I also like the idea of your asymmetric scenario. Have you tested it yet? Also, did you intentionally use the word "Pen" or did you perhaps mean to name the scenario "Pin" the Tail?



#3 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 01 October 2012 - 03:38 PM

Pen? It's a little of both, the original briefing of the scenario was about writting a report on the Stoss, so it was a little joke. But I changed the brief, and forgot the title. Oh well.



#4 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 02 October 2012 - 03:31 AM

Day Two in review:

First is a Tannhauser Rerun, The Curse of the Werewolf, remade and updated by Psychowolf:

http://www.front-tow...f-werewolf.html

Next is another of Ron's "photo" maps for Tannhauser:

http://www.front-tow...arge-squad.html

That's all for today.



#5 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 03 October 2012 - 03:43 AM

Day Three:

The Chainsaw returns:

http://www.front-tow...n-chainsaw.html

And another new scenario:

http://www.front-tow...-of-season.html

All for today.



#6 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 04 October 2012 - 04:10 AM

Day Four…

First up an pledge drive update:

http://www.front-tow...edge-drive.html

Next we have Psychowolf's next rerun:

http://www.front-tow...iper-rifle.html

Finally if you haven't seen Rhydderch's Night Eagle review check it out:

http://www.front-tow...-operation.html

and a late addtion reguarding the proposed interview with Night Eagle's author:

http://www.front-tow...-interview.html

 

 



#7 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 05 October 2012 - 04:13 AM

It's Friday, Tannhauser Month Day Five…

First up another map from Ron:

http://www.front-tow...pen-combat.html

Lastly we have the start of a missive rule set overhaul to make campaigns much more fun and interesting, well that's the plan anyway:

http://www.front-tow...ns-in-neck.html

All for today we'll have a couple more post Saturday, and as usual we'll probably take Sunday off.



#8 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 06 October 2012 - 05:24 AM

Day six…

First up is the last of Ron's maps:

http://www.front-tow...mbat-map-3.html

Then we have the Flare Gun rerun:

http://www.front-tow...-flare-gun.html

And lastly more on the new campaign system:

http://www.front-tow...re-details.html

Well that's all for this week, see you Monday.



#9 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 08 October 2012 - 04:03 AM

Day Seven…

First off, Psychowolf's rerun of the Amnizine Gas…

http://www.front-tow...-continues.html

Then Tala's new charcter sheet for the developing Tannhauser Campaign System.

http://www.front-tow...ign-system.html

All for Monday, and if your in the U.S. enjoy your holiday.



#10 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 09 October 2012 - 02:53 AM

Day eight…

First up a the Easter Island Totem returns…

http://www.front-tow...land-totem.html

Then we have a new scenario, for solo or co-op play…

http://www.front-tow...ombie-cide.html

Well I'm not feeling too well so that's all for today.



#11 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 10 October 2012 - 03:29 AM

Day nine…

First up the reruns continue with The Good Luck Charm…

http://www.front-tow...luck-charm.html

And some more for the new campaign system…

http://www.front-tow...m-troopers.html

Well all for today.



#12 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 11 October 2012 - 01:27 AM

Day ten!

Well it's day ten, and as I feared I'm going to be out of material soon, I guess TH just isn't as popular as it was last year.

Anyway…

http://www.front-tow...-vaterland.html

And a little more on the Campaign system I'm working on:

http://www.front-tow...n-base-set.html

All for now.



#13 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 12 October 2012 - 03:57 AM

Day eleven…

I'm feeling a bit under the weather, so just one post today.

http://www.front-tow...her-russia.html

I'm going to try and have a variant of my Zombicide scenario up tommorow, so folks can try out the ne equipment point system and character sheets I've been developing.



#14 Seahawk_

Seahawk_

    Member

  • Members
  • 5 posts

Posted 14 October 2012 - 02:13 AM

Miah,

 

Your blog is great!  I don't know if this is the best place to ask, but do you have the scenarios and stuff from FFG's original ruleset page archived on your blog?  I haven't come across it if so.  With the final bit of the game expected this month I'm worried the support is going to go away like it has for past games.

 

I'm going to have to make time to download it all myself if it won't be available through your site later.



#15 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 14 October 2012 - 06:51 AM

I have updated versions of some of the older scenarios, but I don't have any of the original version sceanrios available for download, because you can't really play them with the updated ruleset. But I do have them all (I think), so if FFG ever takes them down, I'll put them up somewhere.



#16 Seahawk_

Seahawk_

    Member

  • Members
  • 5 posts

Posted 14 October 2012 - 08:43 PM

Cool, thanks!

 

 



#17 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 14 October 2012 - 10:58 PM

Day twelve…

First up a revised and more tested version of Operation: Zombie-Cide.

http://www.front-tow...-revisited.html

And Heizinger for the campaign system we're working on.

http://www.front-tow...-heizinger.html

All for now…



#18 Moebius

Moebius

    Member

  • Members
  • 249 posts

Posted 15 October 2012 - 06:04 AM

Hello Miah

 

Nice work! I would like to collaborate, maybe with the testing? As you know I also had my own try at a campaign thinking.

I am concerned about how "hard to die" characters affect the gameplay, and also how it would be for a "losing" player to keep interested (and with open options) in the campaign.

Have you thought about a table to roll for all killed characters? (with results from loses next game to perma death).

I undeirstand there is no character progression around stats.

I would make the requisites for medals a bit more expensive.

How do bonus tokens work in this context?



#19 Miah999

Miah999

    Member

  • Members
  • 1,143 posts

Posted 15 October 2012 - 07:00 AM

That's a lot of questions…

Your welcome to help test, after I get a full set of base chararacter sheets done, I'll get a couple scenarios together to start trying things out.

Not sure how to answer the next couple questions, but I'm working on things.

As for the medals, those were only examples, the scenario itself will have a section listing what medals are available and how to earn them.

Bonus tokens are at the bottom of the list for testing right now so we'll see.



#20 Rhydderch

Rhydderch

    Member

  • Members
  • 121 posts

Posted 15 October 2012 - 02:17 PM

I haven't done too much with the game in awhile since I'm hoping to either find or hobble together a ruleset for larger battles, but I did glance at the campaign cards. Some quick thoughts.

It looks like you took some inspiration from the Zombicide cards with the EKG rhythm strip at the top of the card. I'd actually get rid of that, and maybe make the life circles darker and/or add a large number to the inside to make it easier to see how much life a character has. The starting life circle is very hard to see, at least for me. A darker shade of green might be a good idea.

The medals are a nice idea. I've toyed with the idea of a campaign system that awards characters based on achievements rather than simply finishing a mission. You might take some ideas from the character challenges for the medal requirements. 

Moebius said:

I understand there is no character progression around stats.

It looks like Miah built that in with his life upgrades. On the John MacNeal card, if you upgrade his life from the start (green) circle, some of his stats increase. 

Tannhauser month aside, what do you two think of an unofficial publication with fan-submissions to keep the game / world going? Do you think there is enough fan interest for that, or do we just have to accept that the Tannhauser community will leave for greener pastures after the Frankenstahl is released? 






© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS