I like a good story and I know this is a team work stratagy game based off the idea of one verse all…i still love this game and want the keeper to be less of an ass but not always the case depending on who is playing…anyone have some good house rules for nerfing the Keeper?
I like a good story
Posted 01 October 2012 - 02:46 AM
One half point of threat fewer (2.5 threat in 3-investigator game)
Keeper's hand limit is four Mythos and Trauma cards, combined
Is anyone else having severe issues with the backspace key in Chrome?
Posted 14 October 2012 - 10:45 AM
I don't see any need to nerf the keeper yet. I've played the five games from the keeper guide once each with 4 players and balance seems fine.