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Action card traits


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#1 LoveSkylark

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Posted 21 September 2012 - 03:25 AM

 Not exactly a house rule but a definition ( as I understand them) of how card traits work:

 

Traits on Action Cards can be categories in to four groups: Rule, Career, Race, Effect 


Rule Traits
Rule Traits are the exceptions on an action card that overrides any basic rules concerning action cards. Most rule Traits are written on the card but others are defined in the rule books.


Rule Traits:
Basic (can be obtained for free at character creation)
Reaction (can be played when it’s not your turn)
Social (can be used in social combat)
Epic (requires player to be Rank3)
Support (action will benefit the Party)
Rank x (requires player rank to be equal or cost is more)
Ongoing (effect last for some time)
Flying (flying creature only)
Petty (spell casters can be obtain for free at character creation)
Enhance (modifier on an Action)
Twin Weapon (requires more than one Hand-weapon)
Pet (only a Pet can perform the action)
Mounted (have to be mounted to perform the action)
Teamwork (similar to support)
Drunken (Must be drunk/drugged to perform the action)
Thunder (Gunpowder weapon required)
Active Defense (can be used to counter another’s action that effect you)
Rally (no rule just a certain type of action)

Career Traits
Actions with a Career traits require some sort of formal training to obtain, some of them are easy to obtain others may be impossible to obtain if you are not in the right career. Players must get GM approval and may be required to buy the action as a non-career advancement.

Career Traits:
Trollslayer, Diesto, Zweihander, Slayer, Ancestor, Way of the Sword, Ritual Dance, Bulwark, Noble, Criminal, Engineer, Hunters Eye, Judgement, Watcher, Saga, Duel of Wits,

Race Traits
Action with Race Traits indicate who can use the card, this is rough guideline when choosing cards for NPC and monsters. Players are unable to obtain any card with Race Traits.

Race Traits:
Greenskin, Dark Elf, Skaven, Monstrous, Chaos, Dragon, NPC, Swarm

Effect Traits
Action cards with Effect Traits indicate what effect the action has, what kind of damage they deal etc… These effects can be changed to suit the creature using it; fire can change to frost etc.

Effect Traits:
Fire, Supernatural,
 



#2 Yepesnopes

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Posted 21 September 2012 - 04:53 AM

 Epic (requires player to be Rank3)

Is it not rank 4?


The Book of the Asur - High Elf fan supplement

The Dark Side - Witches, Warlocks, Dark Magic and more

Secrets of the Anvil - Advanced Dwarf careers and runes

Dice statistics calculator for SW EotE


#3 LoveSkylark

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Posted 21 September 2012 - 05:19 AM

 yes thanks, fixing it






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