I was wondering whether anyone knows of a rule update on the Markov drives. I checked the errata but there was nothing there and it REALLY makes NO sense how its currently formulated.

RAW:

*Markov 1 Warp Engine
The Markov series of warp engines is designed to propel smaller
courier vessels more quickly through the Immaterium.
Overcharged: Reduce the base travel time for a journey
through the Immaterium by 1d5 weeks. It may be further
modified by the results of the Navigation (Warp) Test.*

It clearly states 'BASE' time, so the time in the warp. Now 2 scenarios: a short and a long trip

1. short trip, typically upto 1 week, my players usually make jumps of 1-3 days… applying this rule that would thus be [3 days - 2,5 weeks (average)] so… they ALWAYS end up 12 days before they left?? This alone requires a houserule… you could say minimum 1 day (but thats not to be found)

2. long trip, lets pick 3 trips of 1, 6 and 12 months. They ALL get reduced by 1d5 weeks?!? WHY? Is the markov only effective during the 1st month of travel?? Basically what I would do as player is say: ok I'll make short jumps of 2 weeks max, so to travel 1 year in the warp that would require 26 jumps of 2 weeks reduced by 1d5 weeks per jump so on average it will take roughly 26 days warp time travel ?!? to travel the distance of 1 YEAR.

An obvious houserule would be to use a factor and NOT an absolute value e.g. half the time or a quarter or 3 quarters, whatever tickles your fancy, but I would like to know if FFG themselves already figured out how broken their current implementation is.

Or am I overlooking something major??

Note: I know the math is slightly off, e.g. 26 jumps of 2 weeks - 1d5 weeks with a minimum of 1 day will result in more then 26 days but that's not what this topic is about, so pls no nitpicking on the math (unless I made a major error of course).