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Stand before the Omega Vault and recite the Apocryphon Oath and take the Long Watch!


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#1 felixlucena

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Posted 05 September 2012 - 01:48 PM

 +++++ PRIORITY ALARM +++++

+++++ XENOS INVASION FORCES DETECTED +++++

+++++ INVASION TARGET: PHONOS +++++

+++++ DESIGNATION: UNCLASSIFIED +++++

+++++ ADEPTUS MECHANICUS RESEARCH FACILITY +++++

+++++ STRATEGIC ASSETS: CLASSIFIED… ORDO XENOS - ALPHA PLUS AUTHORIZATION LEVEL+++++

+++++ STRATEGIC VALUE: ABSOLUTE +++++

Xenos invasion in progress… Exterminatus not possible…, Deploying capital bombardment negative… high risk of losing the research facility as collateral damage,… Liberation fleet negative… 15-20 days until arrival, recommended course of action?

+++++

Escalate area denial… Deploying Kill Team Emperor's Shield

+++++

+++++

IN PROGRESS

+++++ END OF TRANSMISSION +++++

 

Battle Brothers of our Most Holy God-Emperor of Mankind… Heed the call of the Ordo Xenos and fight fot the survival of Mankind.The God-Emperor needs you to take the Apocryphon Oath before the Omega Vault at Watch Fortress of Erioch to fight against the most vile and heretic enemies of Mankind . Battle-Brothers! Assemble and fight for the faith of the Universe!

 

I'm looking for 4 Battle-Brothers willing to PbP 2-3 posts per week at rpol.net - combat could be played via Skype (Depending of GMT) (if anyone knows a better place… please share :) ) Detailed background is strongly encouraged. Any chapters of the books or homebrewed allowed.

Sign up and fight for our Most Holy God-Emperor against the filthy xenos!

 



#2 ygg

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Posted 06 September 2012 - 12:53 AM

Count me in.

Felix, you might also want to check the "PLAYER FINDER" sticky thread. There are some people over there that could be interested as well. Also, browsing the aforementioned topic I stumbled upon this forum http://www.nerdbound...wforum.php?f=21 which incorporates a sweet dice roller mechanic. Assuming it's open for registration we might transfer the game over there.

Cheers!


 

 



#3 Nalerenn

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Posted 09 September 2012 - 10:05 AM

 Count me interested too. Been dying to scratch the Deathwatch itch for a long time now.



#4 ygg

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Posted 10 September 2012 - 10:10 PM

Felix, perhaps two players could be enough to start a game don't you think? We could always ask for more people to join in on that other message board I mentioned.

 



#5 DJSunhammer

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Posted 12 September 2012 - 08:14 PM

 I'd join. I've got a character I want to try.



#6 ygg

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Posted 13 September 2012 - 01:20 PM

DJSunhammer, I read a bit of the "On the way to Erioch" thread. Great work roleplaying Ulfgrim. Also, the dialogue and interaction between hammer_2020 and yourself, in general, was pretty amusing. I'd like to try something similar, hopefully. 

 



#7 N0-1_H3r3

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Posted 13 September 2012 - 01:46 PM

Tempted to ask to join in… but as I wrote the Phonos background in The Jericho Reach (amongst other things for Deathwatch), I'm worried that it might give me an unfair edge in terms of player knowledge…


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#8 DJSunhammer

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Posted 13 September 2012 - 06:28 PM

ygg said:

DJSunhammer, I read a bit of the "On the way to Erioch" thread. Great work roleplaying Ulfgrim. Also, the dialogue and interaction between hammer_2020 and yourself, in general, was pretty amusing. I'd like to try something similar, hopefully. 

 

That's a fun game. Moving a little slower than I'd like, but that's fine. What I liked most about the character is that I made him up on the spot. I'd been messing with an old, scarred wolf as a character for a while, but there was no way to make an old Space Marine without disconnecting the reality of a long life as a Space Marine with the starting power level of Deathwatch. The 'fall to the wulfen' idea was partly inspired by hammer_2020's post and partly by the Space Wolves omnibus. Namely the relationship between the Wolf Lord of Ragnar's company and the Lord's head Wolfguard.



#9 ygg

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Posted 14 September 2012 - 01:14 AM

N0-1_H3r3 said:

Tempted to ask to join in… but as I wrote the Phonos background in The Jericho Reach (amongst other things for Deathwatch), I'm worried that it might give me an unfair edge in terms of player knowledge…

First of all congratulations on writing the backgrounds. Personally I don't see a problem here, really. As the matter of fact you'd be able to contribute to the game from another perspective as long as you avoid the pitfall of metagaming so as not to ruin the fun for yourself. Perhaps you might even justify your out of game knowledge by roleplaying a character who invested a lot in the Lore skills, be they Scholastic, Forbidden or otherwise.

 

DJSunhammer said:


That's a fun game. Moving a little slower than I'd like, but that's fine. What I liked most about the character is that I made him up on the spot. I'd been messing with an old, scarred wolf as a character for a while, but there was no way to make an old Space Marine without disconnecting the reality of a long life as a Space Marine with the starting power level of Deathwatch. The 'fall to the wulfen' idea was partly inspired by hammer_2020's post and partly by the Space Wolves omnibus. Namely the relationship between the Wolf Lord of Ragnar's company and the Lord's head Wolfguard.

What always worried me the most when I thought of drawing up a character is how to avoid the more stereotypical views of a given Space Marine hailing form this and this Chapter. But why bother, cliches and stereotypes exist for a reason, being amusing in themselves. I would myself like to try a grizzled old Wolf or a dark and brooding Dark Angel. 

On another note, isn't the starting power lvl of a Deathwatch Space Marine somewhere on the same tier as a veteran Wolf anyway? Btw I got the omnibus on my shelf, haven't started reading it yet. Is it any good, as in, epic?

 

 

 



#10 DJSunhammer

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Posted 14 September 2012 - 01:52 AM

The best description that I've heard for the two Omnibus is this: Tennaged Space Vikings with Guns. It is hardly the best of the Space Marine novels, but it is good for some entertainment and it has some interesting characters and settings. If you want good Space Wolves novels you should read The Burning of Prospero and Battle of the Fang. Those have a much more interesting portrayal of the Space Wolves as a whole.

That said, does anyone remember the name of the talent that duplicates the Tac Marine Squad Mode ability? I can't remember what book it is in.



#11 N0-1_H3r3

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Posted 14 September 2012 - 03:37 AM

ygg said:

First of all congratulations on writing the backgrounds. Personally I don't see a problem here, really. As the matter of fact you'd be able to contribute to the game from another perspective as long as you avoid the pitfall of metagaming so as not to ruin the fun for yourself. Perhaps you might even justify your out of game knowledge by roleplaying a character who invested a lot in the Lore skills, be they Scholastic, Forbidden or otherwise.

 

Well, on that note, count me in. I'm thinking a Techmarine - given that Phonos is heavily tied to the Adeptus Mechanicus, I can see one being useful. Plus, I like the Mechanicus in the background, and have recently read Priests of Mars, so Tech-Priests have been on my mind of late.


Writing Credits for Fantasy Flight Games: Into the Storm, Edge of the Abyss, Battlefleet Koronus, Hostile Acquisitions, Black Crusade Core Rulebook, First Founding, The Jericho Reach, The Soul Reaver, Only War, The Navis Primer and Ark of Lost Souls


#12 N0-1_H3r3

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Posted 14 September 2012 - 03:49 AM

DJSunhammer said:

That said, does anyone remember the name of the talent that duplicates the Tac Marine Squad Mode ability? I can't remember what book it is in.

There's no talent that duplicates it directly, but Rites of Battle contains a few similar abilities.

The Deeds Defensive Genius and Strike Team Specialist allow cheaper use of defensive stance or attack patterns, respectively, and allow the character to use and benefit from squad mode abilities from other chapters at a higher cost. Alternately, the Talent Forging the Bond is available to all characters at Rank 2 for 500xp, and allows the character to benefit from other Chapters' squad mode abilities and include Battle-Brothers from other Chapters in his Squad Modes at additional cost (that decreases by rank). In addition, at GM's discretion, characters may purchase squad mode abilities from other Chapters as Elite Advances for 500xp each, with a Renown requirement of 40.


Writing Credits for Fantasy Flight Games: Into the Storm, Edge of the Abyss, Battlefleet Koronus, Hostile Acquisitions, Black Crusade Core Rulebook, First Founding, The Jericho Reach, The Soul Reaver, Only War, The Navis Primer and Ark of Lost Souls


#13 ygg

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Posted 14 September 2012 - 05:54 AM

Tnx for the info DJSunhammer. I would be interested in playing a Blood Angel Apothecary, or even a Sanguinary priest, should the GM allow it. 

Felix, are we still on?



#14 felixlucena

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Posted 14 September 2012 - 06:48 AM

 Sure!!! I was waiting for enough players… so… we are 4… MAYBE 5… 

Any tips for a friendly user forum so we can run our game?

Well, the characters will be lvl 1… normal restrictions and rules… all books allowed… roll your stats as normal with normal dice and make a virtual sheet on excel, word, a fillable pdf character sheet… or whatever you see fit.

I expect a rich and detailed background since birth, youth, chapter recruitment and trials, life as a scout marine, or initiate, neophyte or wolf scout, or whatever your chapter haves…, also i expect heavy RP among the characters… (since the normal restrictions of playing by pbp)… in other words.. live and breathe your character… 

The adventure will begin on Watch-Fortress Erioch and then… i'll take you from there to wherever the God Emperor needs you ;)

This will be my first grand campaing.. so… be nice to me… :) I really want to learn how to GM properly :)

Any ideas before we begin? I really would like to hear from you what do you expect… :)



#15 ConstantineRoth

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Posted 14 September 2012 - 07:02 AM

 Hey felixlucena I dropped you a PM expressing an interest in playing, just re-stating that here and that I'll get my character stats rolled and a back ground penned as soon as physically possible it'll be the next couple of days max. If that's still okay?



#16 felixlucena

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Posted 14 September 2012 - 01:40 PM

Sure!!! :D

Start rolling your stats and writing your stories guys!!!

In the name of the God Emperor!!! BEGIN!!!



#17 felixlucena

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Posted 14 September 2012 - 02:09 PM

 Question… is there anything like a "master apothecary" on the books? i mean… an advanced class for the apothecary… is there any?



#18 DJSunhammer

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Posted 14 September 2012 - 03:29 PM

Only the Sanguinary Priest for Blood Angels. You could also go with some of the generic advanced specialties in RoB. Keeper, First Company Veteran or Champion would fit with what the Apothecary is already good at.

Also, would using Point Buy be alright? I prefer that over rolling dice.



#19 Nalerenn

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Posted 14 September 2012 - 10:27 PM

DJSunhammer said:

Also, would using Point Buy be alright? I prefer that over rolling dice.

Likewise. I just managed to roll 11 nine times in a row ;;>_>



#20 Nalerenn

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Posted 15 September 2012 - 12:37 AM

 Also, it dawns on me that we should probably let each other know what we're writing up so that we don't end up with a team of Devastators or some-such (that amount of dakka is reserved for the Orks). I'm writing up a Space Wolf Tactical Marine with the hopes of moving him towards Wolf Priest at Rank 4, but whether I lean more towards his Command or Lores is up in the air for now. If someone else is gearing up to lead, I'm happy playing advisor.






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