What would you price the Köningslothar?
I want to use it in a casual game but can't even find the name mentioned even once in the forum… maybe says more about the search though … = /
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Posted 29 August 2012 - 11:29 AM
You're right: I didn't spell it correct in this post, but when doing the search I actually did. Stupid as I was I assumed the world used the "ö"-character, which happens to be the same in both my alphabet (Swe) and the German.
Thanks for the thread. Read it all, and it's an interesting discussion. However, I don't think it really establishes something that's reasonable for it. It sounds like most believe it's OP, but I don't agree if it's priced in proportion. Question is what it would cost then… 120 - 160?
Posted 30 August 2012 - 05:56 AM
I'd go for 100 and see how it goes. The weapon is better against infantry but it's not so tough and will be easier to kill. It's also next to usless against an airborne SSU army.
Posted 01 November 2012 - 10:30 AM
100 points seem too high.
I don't think it should cost any more than the Sturmkonig, and probably less, since the Konigslothar doesn't do that much more damage, has to reload, and doesn't have Advanced Reactive Fire. So, I think 80 points would be fair.
Of course, in the previous thread, people were saying that it doesn't have to reload. But I thought that all artillery weapons have to reload based on page 14 of the Revised Core Rulebook? ==> "After artillery weapons fire, the unit must reload before it can fire that weapon again."
If it didn't have to reload that would change things a little, but I still wouldn't cost it more than 90.
Posted 01 November 2012 - 03:25 PM
It's a sticky point. Paolo Parente, the game creator, clearly stated that the Konigslothar doesn't need to reload. Then FFG comes saying that all artillery weapons need to reload, which would make the "Reload" text in some units completely pointless.