It's open in the sense that anyone can participate by purchasing the book. Also, it's kind of silly to view the transaction as you paying FFG to playtest their game. For the money, you get nearly 250 full color pages of complete rules (complete as in "everything you need to play" not as in "finished") including a starting adventure. If none of that seems valuable to you, then simply don't buy it. There's no reason to dog the company for giving people who do see value in that the option to start playing before launch. Sorry to come off as a little stringent on this but there are plenty of Negative Nancys hashing this out over in the EotE forum if you want to join their mournful cavalcade. There's really no reason for this thread to be here unless we're using it to talk about possible connections between X-Wing and EotE. Plus the X-Wing forum is generally a happy place. Be nice to keep it that way.
… Plus the X-Wing forum is generally a happy place. Be nice to keep it that way.
This is supposed to be a happy occasion. Lets not bicker and argue over who killed who.
I don't see a correlation between X-Wing and the RPG as X-wing as a mini wargame will have abstracted much of what you'd want spelled out more in an RPG setting. But as playing pieces to represent an on going space battle, the little ships sure beat using dice or paper chits. "This red die is a star destroyer and the yellow dice are TIE's."
I played a lot of D6 Star Wars back in the day, but was not happy when it went D20. I haven't checked out any of FFG's RPG's to know what to expect from them, but I will be keeping my eye on things. You have no idea how happy I am that FFG is sticking with the Empire/Rebellion era of the SW Universe. And i like the way they're spliting things up, the first installment being the fringe types, the second being the rebels and more coreward types and finally the jedi/force users. Bounty Hunters and smugglers, Rebels and senators, jedi and sith. I hope they do it justice.
Paying for the book to be part of the beta makes sense as it's not some half finished manuscript, but a professionally published book in full color and with artwork. I play Heavy Gear Blitz and the Dreampod 9 folks constantly run new beta test rules through the community for testing and feedback. They provide the test rules via a free online fanzine rather than a published work as in this case, but it's the same idea. Your fan base is your best source of feedback and gives a sense of ownership of the game to the players. It stops being just another FFG game, it becomes Our game. Smart move all around.