I'm very excited about this rpg, and I have nothing negative to say about it. My copy is on it's way now, but from what I've gathered of information from these forums and elsewhere on the internet, this looks like it will capture the feeling of the old WEG system.
I didn't like d20 og Saga very much. The rules were just not suitable to capture the action and excitement in the setting, and too restrictive, especially around the Force (no, it was impossible to move more than one item at a time with Move Object, and those long jumps you see all the time in the movies would kill the character).
I also love the idea of the talent trees. It reminds me of the good old days of the mmo Star Wars Galaxies, before it was ruined by dumbing it down. Freedom character development and lots of options is great, even if some choices (for example, outside the Career) are more difficult than others.
And as for the haters around here: I'm not really interested in reading messages like "No man, I'm NOT paying for a beta." or "I hate this rpg! I'm not buying it!". That's fine. Don't buy it then, we don't care. No reason to try to sour the mood and excitement for the rest of us, is it?
What I'm most excited about? Apart from being a new Star Wars rpg? The character system, and a dice system that doesn't involve numbers. I often feel that rules systems in other rpgs boil down to some exercise in mathematics, where players sit around the table throwing numbers at each other. I really hope that this rpg breaks away from that, and takes the focus back on the actual roleplaying and mood of the game.