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Pod-building Mechanic: Do you like it?


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#1 MarthWMaster

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Posted 21 August 2012 - 09:01 AM

 I want to get a read on how many are for, and how many are opposed, to the pod-based deckbuilding mechanic of this game. Please, do not elaborate on your response beyond a simple "yes" or "no," as this has been allowed in previous "poll-taking" topics and proven to do nothing but dilute the thread with discussion and arguing. Said discussions and arguments are available in other threads, to engage in at your convenience.



#2 dbmeboy

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Posted 21 August 2012 - 09:10 AM

 No, I don't like it (though I will emit that I might end up liking it once I start using it).



#3 cleardave

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Posted 21 August 2012 - 09:12 AM

 Yes, I see the potential here to get a lot of gameplay with friends this way.



#4 Budgernaut

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Posted 21 August 2012 - 09:33 AM

 Yes, I like pod-building.

(Say, I should print that as a T-shirt.)


"There is a fine line between neutral and amoral. In fact, there may be no line there at all."

--Count Dooku


#5 spalanzani

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Posted 21 August 2012 - 09:58 AM

Yes, I like it!

That is all.


www.spalanz.com - everything you never wanted to know about me, in one place.


#6 trichon

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Posted 21 August 2012 - 10:02 AM

I like the idea alot.  It will be easier to get my non deckbuilding friends to give this a shot. 



#7 binarymelon

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Posted 21 August 2012 - 10:15 AM

 Yes, I like it.



#8 Gearjock

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Posted 21 August 2012 - 10:59 AM

A yes from Me and a yes from my friend who demoed it with me at Gencon.



#9 Bomb

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Posted 21 August 2012 - 11:26 AM

Yes.  I believe it has promise(especially because I take forever to assemble and build decks).



#10 Mattr0polis

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Posted 21 August 2012 - 11:43 AM

Yes for me as well. I know it's new/different from what we're used to for card games but I think it will be pretty awesome.



#11 cyberfunk

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Posted 21 August 2012 - 12:11 PM

 On the fence, but I can see it working. 



#12 Mundane

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Posted 21 August 2012 - 12:23 PM

 Yes I think it is an interesting change to deckbuilding.



#13 herozeromes

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Posted 21 August 2012 - 01:09 PM

No, with a caveat. If they eventually have enough objectives with overlapping card sets, maybe. In other words, if there are enough objectives that give you ways to mix cards up in almost any combination.



#14 MarthWMaster

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Posted 21 August 2012 - 05:18 PM

I'll chime in:

Yes. And I was swayed to this opinion after being staunchly opposed, at approximately 2:57 p.m. CT today (thank you, Budgernaut!).



#15 hyperion_pb

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Posted 21 August 2012 - 07:06 PM

 One more "yes" answer.



#16 ianhancock1985

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Posted 21 August 2012 - 07:41 PM

 big yes from me

I don't think that it will make deckbuilding too big of a no brainer…



#17 Dobbler

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Posted 22 August 2012 - 03:57 AM

 I will answer this question after 1 year of releases.  At that time I think I will be able to adequate decide if I like it or not (specifically when I have many pods to choose from when building decks)



#18 Budgernaut

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Posted 22 August 2012 - 06:46 AM

I posted in the wrong thread. Please ignore.


"There is a fine line between neutral and amoral. In fact, there may be no line there at all."

--Count Dooku


#19 herozeromes

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Posted 22 August 2012 - 07:23 AM

Budgernaut said:

 

I posted in the wrong thread. Please ignore.

 

 

But, how can I just ignore this ill-placed comment? I mean, how can you just post here and ask me to just move on with my life? What ARE You, the Thought Police?!?



#20 starhawk77

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Posted 22 August 2012 - 07:25 AM

Dobbler's response is the most sensible one, but my knee-jerk reaction is positive. Anything that makes deckbuilding simpler will lower barriers to entry and allow new players to enjoy the full game experience that much easier.

Also, as I've said elsewhere, I think the pod system could allow FFG to maintain balance and mitigate the effects of power creep in SWLCG fairly easily. We'll see if the company actually does so, but it could be a huge boon to parity.






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