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Marvel Superheroes converted to Descent 2ed

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#1 Mrbob0069



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Posted 17 August 2012 - 03:58 PM

Been toying with the idea of using Descent rules to make a Marvel Heroes game. (using hero klicks)

Would like to see if anyone has some ideas for some hero / villains cards/abilities/LT cards.

Looking for suggested passives and heroic abilities for heroes, and some monster cards for villains and goons.



Juggernaut - Large Villain

Unstoppable Force - Treat all immobilize results as stun instead.

Out of my way! - Juggernaut may end his turn in occupied spaces.  Any models that were in those space are removed from the board and placed in the closest unoccupied space. Heroes choose first.

Juggernaut charge - Juggernaut gains 2 move points whenever he uses an attack action.


Visor (Cyclops starting Equipment)

- Uses an accessory slot

- If Cyclops starts his turn without this item equipped, he is stunned.

- If Cyclops does not have this item equipped, add one red power dice to all ranged attacks.


#2 jcbbjjttt



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Posted 18 August 2012 - 03:13 AM

 This could be fun!


Hero Ability:

At the start of each turn you may test might. If you succeed recover 2 wounds.

Heroic Feat:

During combat after dice have been rolled, add +6 pierce to this attack.

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