If a lock picked door is shut after being opened in this encounter, do the special rules for the door still apply (Must pass attribute check to open) or is the door to be treated as just a normal door once the lock pick attribute check has been passed?
The text in the Quest guide states: "Each of the doors leading to Lord Theodir's vault is locked and magically sealed. they cannot be opened by normal means. When a figure performs an action to open one of the doors, he must do the following: **Pick the Lock: The figure passes X. If he passes the door is opened**…..An open door may be closed as normal.
My guess is that the door reverts to being magically sealed and must be re-opened via attributes, but that seems to make this encounter absurdly hard in favor of the Overlord