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Melee rush decks

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#1 loffenx



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Posted 14 August 2012 - 02:55 AM

Hello, listening to podcasts such as Two champs and a chump or reading forums I've been getting the impression that competetive melee-games are usually over very quickly (round 3-ish). However, in my own small local meta, the melee-games of late drag out forever, up till 7-8 rounds.

First of all I wonder what your experiences with melee-games are, speed-wise, and secondly I am lookign for if anyone knows any good melee rush decklists, so that I can bring the round-count down a little. I have been tryign to find like championship-winnder-decklists, but haven't found any more updated ones.


Any tips appreciated!

#2 Flint



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Posted 14 August 2012 - 03:00 AM

Just build something that can claim 15 power in one turn. A good example is an Asshai build with Wildling Bards and Make an Example on Power of Faith turn.

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