On page 24 is says that “Whenever there are any centurion tokens on the boarding party track and the Heavy raiders are activated (even by a revealed Cylon player) each centurion token moves one space toward the “Humans Lose” space.” (This is under the “Activate Heavy Raider and Centurions” heading.
But…on page 20 it says under “Revealed Cylon Players Turns”…
“Important Note: There are no “Activate Cylon Ship” and “Prepair for Jump” steps during a revealed Cylons players turn.”
So, which is it? How can the Centurions move on a Revealed Cylons player turn if there is no “Activate Cylon Ship” step on their turn, or do they just activate the Centurions on the boarding track anyway?