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Dreamlands Custom Expansion


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#1 Tomshwag

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Posted 01 August 2012 - 01:14 PM

Hey all, I have been working on this expansion on and off for over a year now. I'm an avid Lovecraft fan and have been since high school. The expansion is based on one of his longest and most inspiring (at least to me) stories: Dream-Quest of Unknown Kadath. I have not yet play tested it yet for a couple of reasons (not yet printed and moving across country and not having a play-group) so some of the mechanics may be incongruent, unbalanced, off-the-wall and/or otherwise iffy. Going into it I had no idea how involved it would be but once I get started on something I cannot let it go until I’ve achieved something of which I can be proud. So far, I am very proud of this expansion.

This setting is the Dreamlands as introduced mainly in Lovecraft’s Dream-Cycle stories but with many personalities, mechanics and ideas borrowed from Chaosium’s Call of Cthulhu RPG (of which I am also an avid fan). The basic idea is that the investigators are dreaming to enlist the help of the Elder Gods/Gods of Earth’s Dreamlands/Other Gods (it’s an amorphous description) in battling the Ancient One. The Gods are represented by Guardians (and sometimes Heralds) that are obtained on the Dream-Quest and it is almost never guaranteed whether your quest will be successful or give you the outcome you desire. It creates a clear distinction between Arkham and the Dreamlands board with the latter being the most fantastical (while containing most of the horror of the original). The expansion revolves around Dreamer tokens which are similar to Clue tokens but let you re-roll entire skill checks (like Mandy’s power) and decrease the difficulty of many skill checks. The rules include augmentations for the Ancient Ones that incorporate their effects on the Dreamlands and vice versa. My intention is to create a full custom expansion with a board, investigators, ancient ones, monsters, items and of course heralds and guardians.

The board is fairly linear (hopefully not enough to be boring or repetitive) and incorporates every expansion to date (minus the Miskatonic Horror which I have yet to acquire). It relies heavily on the Madness/Injury from Dunwich Horror, the Underworld and Unknown Kadath from Kingsport, and the Benefits/Detriments from Curse of the Dark Pharaoh but does not need to have the other boards in play to work (and may work best with only one expansion board in play). It introduces the Nemesis card which works similarly to the Blight cards but mostly limited to investigator who draws it. The expansion also introduces an additional Movement and Encounter phase for those on the Dreamlands board to replicate the distorted time mentioned by Lovecraft. I will place links to the pictures of the components. I am still working on the encounters (573 at last count) and tweaking many of the mechanics to blend smoothly with regular gameplay. However, I wanted to get this first version out there to maybe get some feedback.

While this is the culmination of over a year of work, please don’t feel the need to be gentle (I doubt I need to say that). I welcome all criticisms, comments and conundrums. Thanks for looking! I will of course keep play tests coming when I get the opportunity.



#2 Tomshwag

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Posted 01 August 2012 - 04:34 PM

This is the board for the expansion. Typical expansion-edition board.

This is the board for the expansion. Typical expansion-edition board.



#3 Tomshwag

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Posted 01 August 2012 - 04:37 PM

Now we have the rules sheets. The first is an overview of the rules. The 2nd-4th are modifiers for the existing Ancient Ones and the last describes the Dream-Quest Guardian/Herald mechanics. I can't seem to delete the "Scenario" from the pages so maybe we can just pretend we didn't see that. Thanks!



#4 Tomshwag

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Posted 01 August 2012 - 04:43 PM

Next, we have the Guardians



#5 Tomshwag

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Posted 01 August 2012 - 04:52 PM

And the Heralds.



#6 Tomshwag

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Posted 01 August 2012 - 04:59 PM

Next we have the investigator cards.



#7 Tomshwag

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Posted 01 August 2012 - 05:02 PM

The Mythos…



#8 Tomshwag

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Posted 01 August 2012 - 05:08 PM

Now for the monsters.



#9 Tomshwag

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Posted 01 August 2012 - 05:14 PM

And the Ancient Ones… dun dun DUNNNNNN!



#10 Tomshwag

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Posted 01 August 2012 - 05:26 PM

Ok, so there is the first upload. Hopefully it can keep some people busy while I finish up the 500 some-odd encounters I've stupidly laid out for myself. It's a lot of writing, most of it terrible. But it shouldn't be too much longer. Oh, and the investigators will come next as well. Here's a list of the cards to sate any curiosity that may be brewing out there.

Dreamlands Expansion
1 Dreamlands Expansion Board
1 Active Ancient One Sheet
1 Inactive Ancient One Sheet
1 Gods of the Dreamlands Sheet
1 Rules of the Dreamlands Sheet
1 R’lyeh Statue Marker
13 Investigator Sheets
13 Investigator markers
40 Dreamer tokens
297 Investigator Cards, including:
    4 Common items
    20 Unique items
    19 Exhibit items
    10 Spells
    7 Skills
    15 Allies
    26 Personal Stories
    12 Nemesis
    15 Prophecy cards
    135 Special Encounters
        30 Steps of Slumber
        30 Fantastic Realms
        30 The Great Abyss
        30 The Moon
        15 Temple of the Elder Gods
    34 Special Cards:
        8 Sleepless
        8 Poisoned
        1 Portal
        4 Benefits
        4 Detriments
        1 Relationship
        8 Ascended
11 Ancient One Sheets
251 Ancient One Cards, including:
    9 Arkham Location cards
    3 Dunwich Location cards
    3 Innsmouth Location cards
    4 Kingsport Location cards
    144 Dreamlands Location cards
    32 Dreamscape cards
    23 Mythos cards
    33 Ancient One Plot cards
    93 Monster markers
12 Herald Sheets
14 Guardian Sheets



#11 Tomshwag

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Posted 01 August 2012 - 06:04 PM

Ok, ok… due to the lack of popular demand, here are the investigators.



#12 Gaffophone

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Posted 01 August 2012 - 09:35 PM

Amazing ! This has to become an official expansion… and then translated in french !



#13 skree

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Posted 01 August 2012 - 10:36 PM

Could you do this in Strange Eons please?



#14 Tomshwag

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Posted 02 August 2012 - 03:01 AM

If my command of any other language were up to par, I'd gladly translate this into that language. Unfortunately, I'm kind of stuck with English for the time being. However, please feel free to translate if you are capable and make available for others. I'd love for people to this to be as disseminated as widely as possible. Thanks for the encouragement!

As for the .EON files, I will upload them into a dropbox once I have the encounters finished which shouldn't be too much longer from now. Then I'll post the links here for those who want the files. Honestly, once I get this done, I don't think I'll want to look at it for a couple of months.



#15 Tomshwag

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Posted 02 August 2012 - 04:10 AM

Underworld encounters




#16 Tomshwag

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Posted 02 August 2012 - 04:13 AM

Oriab encounters



#17 Tomshwag

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Posted 02 August 2012 - 04:16 AM

Ooth-Nargai encounters



#18 Tomshwag

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Posted 02 August 2012 - 04:22 AM

Leng encounters.



#19 Tomshwag

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Posted 02 August 2012 - 04:28 AM

Kadath encounters.



#20 Tomshwag

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Posted 02 August 2012 - 04:40 AM

Dylath-Leen encounters.






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