Star Sons relic
This ancient falcata is one of the few remaining examples of its type, and its inclusion in the armouries of the Deathwatch has been a sticking point for the Star Sons chapter for the last century. During the founding of the chapter, one hundred of these blades were forged - one for each of the veterans who were advancing to the first company from their previous colours. Each blade was decorated with a single emblem in a forgotten tongue which seemed to shimmer down the length of the weapon as it was brought to a perfect, killing strike. When the chapter was founded, and all hundred blades were in the hands of finely trained warriors, a training routine would send these emblems flashing through the sky like comets and the fury of the heavens, and those learned in the tongue would see each blade rise and fall in turn, adding their word to a passage from the Codex Astartes that spoke of launching a perfect blow. This passage was well known amongst the Astartes and even non-astartes praised it for its poetical beauty.
Sadly, as the veterans of the first company started to fall, one by one through the years, so too did some of these miraculous blades fall. The records of the Chapter proudly state that before even a single blade was broken, before one falcata was lost, each slew one hundred hundred foes. All but one.
The falcata marked with the emblem 'Ember' was lost in the service of the Deathwatch in the middle of 300.M38. Whilst the circumstances surrounding the lost relic are unknown, legend tells that the brother who bore it failed his chapter and his oath and was somehow tainted. The only records the Deathwatch keep of the event is a cryptic message - "Dyrath left us, and now we are lost." No Deathwatch watchhouse bears records of an astartes named Dyrath, some speculate on purpose. While the Star Sons have often demanded the blades return, the Deathwatch have consistantly refused - the tradition of the blade demanding reperation, although for what nobody seems entirely certain.
For those that wield Ember, the experience is unsettling. The weight of the weapon seems to shift and move in an unnatural fashion. The infamous Master of the Forge Taket Huraman confirmed in his codex "The Devices of Wrath" that the blade contained a powerful set of suspensors, designed to shift the weight almost unpredictably as the weapon is being used in combat. Those that master the blade, however, claim that it is a miracle of craftsmanship, and the shifting weight allows for changes of direction and style that no other blade could match. Those that master the passage that the blade ws built around, that truly grasp the subtelties written in by the First Lord of Maccrage, can wield it with incredible potency, changing combat styles at the blink of an eye.
Ember may be used as a power sword or a power axe, chosen before the character takes their first action (including reactions) of the turn. As a free action, a character may made a Hard (-30) Scholastic Lore: Codex Astartes to change the aspect of Ember from power sword to power axe.
A character who has trained Scholastic Lore: Codex Astartes to +20 and bought the talent Talented (Scholastic Lore: Codex Astartes) may use Ember double handed with the same weapon profile as a Power Fist. A master of the art, and a true son of the chapter, may be able to develop alternate fighting styles with Ember. The Chapter Master of the Star Sons is known to use his falcata Falling with styles commonly attributed to blades, axes, the immense thunder hammers of the Terminators and even - according to the techmarines that deal with such weapons - a stabbing blow that causes wounds similar to the Breacher implants often found on mining servitors.