Okay, so the Week One Beta Update was released and offered Favoured Weapons to the Regimental Creation rules. An excellent idea both for flavour and Regiment specialization options. Now here is my question: In the Additional Standard Kit Items, the Update also gave us the option to add one Favoured Basic Weapon and One Favoured Heavy Weapon. The interpretations seems to be that you can add these weapons to our starting kit. Does this seem a little unbalanced to anyone else? Basically, it seems to me that anyone, regardless of Speciality, can start the game with a Long Las or A Melta Gun or somesuch. I had always thought that getting hold of this type of gear was the domain of the Heavy Gunner or the Weapon Specialist at start (hence the point of taking those Specialities).
I had thought that the Favoured Weapons rule already gave good access to these weapons down the road, per the Logistics Test. It makes you work for the better kit. After all, fluff-wise, why is the Departmento Munitorum just gonna hand out a very expensive Melta-Gun to a footslogger just out of basic who doesn't know their lasgun from their boot-lace, when there are Specialists out there actually trained to use these weapons?
It's my read on this rule that perhaps instead, you pay the Additional Equipment points to add additional Favoured Weapons to the two your Regiment begins with. For example, for a homebrew Regiment I'm working on, I chose the Long Las as my Favoured Basic Weapon, and the Autocannon as my Favoured Heavy Weapon. I'm thinking that if I pay for 10 or 15 points for the additional Basic/Heavy, that would mean I can decide to add Heavy Stubbers to the mix as weapons my Regiment prefers to use, in addition to the Long Las and Autocannon. Doesn't mean every man-jack in the regiment has instant access to this prime gear, only its easier to get hold of.
I mean, the rules of the Additional Standard Kit Items do state that adding certain items to your kit does require the GM's Discretion. If I were running a game, regardless if your Regiment prefers a certain weapon type and you should have easier access to them as a result, I'd have some serious concerns when everyone in that regiment could theoretically have access to a Heavy Bolter as Standard Gear….. Not Specialty gear, not awards for good RP, not stuff that was "creatively acquired" from that regiment a dozen tents over…. Standard kit. These are Imperial Guard. Not Storm Troopers. Not Space Marines. I get that you will eventually have access to the good stuff, but there is no way in hell I'd ever let my players start the game with this kinda gear, UNLESS they choose the Speciality that warrants it. A Heavy Gunner would have ready access to an Autocannon, and a Sniper would have access to a Long Las if those are the preferred weapons of the Regiment, but every trooper having a Melta in their rucksack? NOOOOOO!!!!
Could you imagine it? Seriously. The Achilus situation would have gone much differently. "Alrighty boys and girls, PRESENT MELTAS! GET 'EM!!!" *FWOOSH!!!* *sizzle* *crisp* *poke poke* "Right. Next Crusade, then?"
Anyone else have thoughts on this?