Jump to content



Photo

Raptors Combat Sights


  • Please log in to reply
3 replies to this topic

#1 Kerrahn

Kerrahn

    Member

  • Members
  • 85 posts

Posted 19 July 2012 - 01:17 PM

Just got Honour the Chapter yesterday from DriveThruRPG, and noticed something interesting with the Raptors.

One of their Combat Sights options increases the range of any Pistol its attached to by 10m and Basic weapon by 20m.

So this means you could attach the Sights to a Flamer (even though, fluff-wise, it makes little sense) to get a 40m range on your Flamer, right?



#2 Gaire

Gaire

    Member

  • Members
  • 348 posts

Posted 19 July 2012 - 02:34 PM

 I'd say no, as the various Flamer weapons all have a single fixed range, as opposed to Short, Long, Extreme, and Maximum ranges. RAW, yes, you technically could use it to extend the range of a Flamer, but it makes no sense for a sight to increase how far the pump on the Flamer throws the promethium.



#3 ItsUncertainWho

ItsUncertainWho

    Member

  • Members
  • 1,888 posts

Posted 19 July 2012 - 05:47 PM

 No. The flamer is an area effect, it does not have a range like a normal weapon.

 



#4 herichimo

herichimo

    Member

  • Members
  • 818 posts

Posted 20 July 2012 - 09:49 AM

I agree with both ItsUncertainWho and Gaire. They both bring up good logical and RAW reasons why this should not work.






© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS