Right, still not finished all the extra cards (lots of stuff taking up my spare time unfortunately) but here is everything complete to date and playable (just very limited in the Event card department at the mo. Stay tuned for another update... eventually! )
Been playing around with several ideas for expansion of the idea of Mission cards based around classic pnp scenarios, the first being The Haunted House (a short adventure that has been included with the CoC rulebook for some years). Still not set on the final product, but at the moment it consists of:
- A new half-size board depicting the Corbitt House
- Several 'Evidence' tokens (four of which are blank)
- Set of random event cards
- One new monster (Walter Corbitt)
- Investigation card (detailed info and rules)
- Trigger card (haven't made a final decision but most likely a mythos card)
Here is a sample image of the new board (wip):
[Not sure if this image will fit on the page, hmm]
The Haunted House can be used in one of two ways. First option is to place it during normal setup, this means that Corbitt's summoning ability (Summons Dimensional Shamblers instead of moving) is in play from the off and continues to be so until he is defeated. The second option is the activation by use of a custom Mythos card (present mechanic) and/or a Mission/Investigation card, which introduces the board and starts Corbitt's summonings. Investigators can choose to deal with the Haunted House whenever they wish, if at all. Investigators can either break-in or be employed by the landlord (Mission/Investigation). Unless the Mission card has already been drawn the investigators must either wait till it appears or go in uninvited risking arrest and also lacking any background info which makes the Mission harder to complete (Evidence tokens may only be picked on after a successful search as opposed to auto pick-up if the Mission card is in play). Basically, investigators enter the house and must find 3 pieces of evidence hidden around the house (several tokens including blanks are randomly placed on each of the house locations (except Stairs and Hidden Basement)) before they are able to access the Hidden Basement and attempt to deal with Walter Corbitt. Several awards are gained from tackling the Haunted House, some from the Evidence (free spell card, clue tokens and money) tokens gathered and some for defeating Corbitt (stopping the summoning of Dimensional Shamblers and retrival of an unique one use item.
Most of the pieces are complete, a few others still in draft (eg. Event cards) and of course all will be an ongoing wip subject to changes and suggestions. When I have everything complete (v1) I will post some .eon files.
As mentioned, if this goes well, this will be the first in a series of unconnected 'Investigations'. Also some other ideas to expand the concept further, but keep that for another time. Final note, this is a work in progress and it only based on The Haunted House scenario not a literal translation.