Situation: Imperial fist tech marine requisited a Naval shield - Inquisitor handbook page 168 average item - cost is 8 requisit.
In combat he would like to use it to dig in - cover 8 + iq bonus 6 - using the solo mode ability x2 cover - total of 28 cover, or is it 2X8+6?
After fights he throw up some repair cement and he is good.
Until this i could use the normal rules, no matter how powerfull i feel it is.
But what will happen if i throw against him some melee guy. He will have a primitive defensive weapon. He expect to have at least the extra AP for the chest and the left arm locations. It is a promitive weapon so i think the AP should be 4, but as the cover rating was 8 i am not sure i coud half of this or not. Armour 8 would be a bit too good compared to the storm shield AP 4. And i think the other shield in DW core book do not give AP so i am a bit confused how to handle shield rules in the Deathwatch.
Ofc because the shield is primitive i will destroy it with a power weapon, so he asked me the cost to improve it with powerfield quality. He is a techmarine and willing to spend wargear to create his own shield. Based on his RP all is good, but i do not want to give him too much power over the others.
What should i do if i let him to get powerfield on the shield, AP 8 and cover 16???
I already agree with him there wont be a forcefield option.