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A Couple of Varients


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#1 ND3G

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Posted 14 July 2012 - 01:16 PM

Looking through a number of posts found here and on boardgamegeek.com I have compiled a few varients to (hopefully) improve the game. My goal here is to balance the game as best as possible and more importantly make for an enjoyable game for everyone involved.

I am by no means and expert player and I welcome any and all suggestions and criticisms.

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2nd Edition Board

6 Player Game
Place the 5-unit Martell Garrison in Riverrun as a neutral force

5 Player Game
- Use Martell Instead of Greyjoy
- Make Pyke unattainable
- Add neutral forces to Seagard
- Downgrade Seagard to a castle
- Make Flint's Finger inaccessable

4 Player Game
- Exclude Greyjoy and Baratheon
- Make Pyke and Dragonstone unattainable

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1st Edition Board with 2nd Edition Cards

4 Player Game
- Neutral force Tokens on King's Landing, Eyrie, and Sunspear
- Make Pyke unattainable
- Downgrade Seagard to a castle
- Downgrade Baratheon's Knight to a Footman
- Give Seagard a port?
- Make Oldtown a Stronghold
- Martell and Greyjoy not used
- King's Court overlay used

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5 Player Game
- Neutral force Tokens on King's Landing, Eyrie, and Sunspear
- Downgrade Greyjoy and Baratheon's Knight to a Footman
- Change Riverrun's sea border so it only borders the Golden Sound and not Ironman's Bay
- Make Oldtown a Stronghold
- Martell not used
- King's Court overlay not used

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#2 SF-Serbia

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Posted 13 August 2012 - 05:38 AM

I like what you did there. I was looking for any means to make the game more interesting for everyone. Thanx






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