So I've been toying around with the beta rules and whatnot, and I came across several things that I found rather…broken, and not in a good way.
First off, what is with the complete disregard for slug throwers? Why can't I make a Regiment that uses Autoguns as their standard weapon? Fluff wise there is absolutly nothing wrong with that, and I find it odd that there isn't anything sort of Las or SP option in the creation rules. Oh sure I can spend points to give my guys stub weapons, but that would be on top of their regular las gun that most of the regiment types get and it really would be a waste of points.
Secondly, and on the same tangent, no one but the Weapon Specialist and Ratlings can even use SP weapons. No other class has SP weapons training, despite the fact that I can easily give all my guys SP weapons. There is even an option fo making SHOTGUNS of all weapons standard issue, despite the fact that a large portion of my army doesn't even know how to use them.
And while we're on the subject of weapon training, I am very disappointed with the Heavy Weapon Specialist's starting training and gear setup. They start with Las, Launcher, Low-Tech, and Heavy training, meaning the only real heavy weapons they can use are Missile Launchers, Mortars and Las Cannons. This means that out of 3 possible starting weapons, they can only really use 1 of them (unless you take Mortars as your regiment's favored heavy weapon). The entry for Weapons Training states that even if a character has the Heavy training, they still need the subsequent weapon type (las, flame, bolt, etc) to use heavy weapons of that type, so they would need Bolt in order to make usre of the Heavy Bolter option. This also hurts anyone wanting to make a close combat or urban fighter themed regiment who wanted to kit their heavies out with heavy flamers. Having to wait and spend some XP to get to Plamsa and Melta I can understand, they are very powerful and rare weapons, but common (relatively) weapons like heavy flamers and stubbers are not viable starting options.